#include <AAGui.hpp>
Public Types | |
| typedef boost::shared_ptr< AAGui > | Ptr |
Public Member Functions | |
| AAGui () | |
| AAGui (const std::string &path) | |
| void | drawSkyBox (float x, float y) |
| void | init () |
| void | loadTextures (const std::string &path) |
| void | start () |
Public Attributes | |
| GLuint | skyboxTexture [6] |
| GLuint | texture |
The structure contains the refactored OpenGL code for visual debuging of the augmented acoustics application by A. Vasilijevic.
| typedef boost::shared_ptr<AAGui> labust::gui::AAGui::Ptr |
| AAGui::AAGui | ( | ) |
| AAGui::AAGui | ( | const std::string & | path | ) |
| void AAGui::drawSkyBox | ( | float | x, |
| float | y | ||
| ) |
| void AAGui::init | ( | ) |
| void AAGui::loadTextures | ( | const std::string & | path | ) |
| void AAGui::start | ( | ) |
| GLuint labust::gui::AAGui::skyboxTexture[6] |
| GLuint labust::gui::AAGui::texture |