, including all inherited members.
addPoints(const PointIndices &pointIndices, const PointCloudType &pointCloud) | CylinderPatch | [inline] |
addToHeight(const PointIndices &pointIndices, const PointCloudType &pointCloud) | CylinderPatch | [private] |
checkDistance(const Vec3 &point) const | CylinderPatch | [inline] |
Cylinder3D::checkDistance(const Vec3 &point, const float &maxDistance) const | Cylinder3D | [inline] |
checkHeight(const Vec3 &point, const float &heightDev) | CylinderPatch | [inline] |
checkNormal(const Vec3 &normal, const Vec3 &point, const float &mAngleEps) const | Cylinder3D | [inline] |
ColoredPointCloud typedef | CylinderPatch | |
ColoredPointT typedef | CylinderPatch | |
computeOrientedBoundingBox() | CylinderPatch | [private] |
computeTransformation() | Cylinder3D | [inline, protected] |
Cylinder3D() | Cylinder3D | [inline] |
Cylinder3D(Vec3 pointOnAxis, Vec3 axisDirection, float radius) | Cylinder3D | [inline] |
Cylinder3D(Vec3 pointOnAxis, Vec3 axisDirection, float radius, const Vec3 &rotationAxis, const float rotationAngle) | Cylinder3D | [inline] |
Cylinder3DPtr typedef | Cylinder3D | |
CylinderPatch() | CylinderPatch | [inline] |
CylinderPatch(const PointIndices &inliers, const PointCloudType &pointCloud, const Vec3 &pointOnAxis, const Vec3 &axisDirection, const float radius, const float distThreshold) | CylinderPatch | [inline] |
CylinderPatch(const PointIndices &inliers, const PointCloudType &pointCloud, const Vec3 &pointOnAxis, const Vec3 &axisDirection, const float radius, const Vec3 &rotationAxis, const float rotationAngle, const float distThreshold) | CylinderPatch | [inline] |
CylinderPatchConstPtr typedef | CylinderPatch | |
CylinderPatches typedef | CylinderPatch | |
CylinderPatchPtr typedef | CylinderPatch | |
distanceToAxis(const Vec3 &point) const | Cylinder3D | [inline] |
distanceToCylinderSurface(const Vec3 &point) const | Cylinder3D | [inline] |
getAxisDirection() const | Cylinder3D | [inline] |
getAxisLimits(float &min, float &max) const | CylinderPatch | [inline] |
getAxisMax() const | CylinderPatch | [inline] |
getAxisMin() const | CylinderPatch | [inline] |
getBBVertices() const | CylinderPatch | [inline] |
getHeight() const | CylinderPatch | [inline] |
getHeightMap() const | CylinderPatch | [inline] |
getId() const | CylinderPatch | [inline] |
getInliers() const | CylinderPatch | [inline] |
getMidPoint() const | CylinderPatch | [inline] |
getNormalMap() const | CylinderPatch | [inline] |
getPointOnAxis() const | Cylinder3D | [inline] |
getRadius() const | Cylinder3D | [inline] |
getReTransformRot() const | Cylinder3D | [inline] |
getRotationAngle() const | Cylinder3D | [inline] |
getRotationAxis() const | Cylinder3D | [inline] |
getTextureMap() const | CylinderPatch | [inline] |
getTopPoint() const | CylinderPatch | [inline] |
getTransformRot() const | Cylinder3D | [inline] |
initialize(const PointIndices &pointIndices, const PointCloudType &pointCloud) | CylinderPatch | [private] |
IntensityPointCloud typedef | CylinderPatch | |
IntensityPointT typedef | CylinderPatch | |
Mat3 typedef | CylinderPatch | |
mAxisDirection | Cylinder3D | [protected] |
mAxisMax | CylinderPatch | [private] |
mAxisMin | CylinderPatch | [private] |
mBBVertices | CylinderPatch | [private] |
mCylinderId | CylinderPatch | [private] |
mDistThreshold | CylinderPatch | [private] |
mHeight | CylinderPatch | [private] |
mHeightMap | CylinderPatch | [private] |
mMidPoint | CylinderPatch | [private] |
mNormalMap | CylinderPatch | [private] |
mPointIndices | CylinderPatch | [private] |
mPointOnAxis | Cylinder3D | [protected] |
mRadius | Cylinder3D | [protected] |
mReTransformRot | Cylinder3D | [protected] |
mRotAngle | Cylinder3D | [protected] |
mRotAxis | Cylinder3D | [protected] |
mTextureMap | CylinderPatch | [private] |
mTopPoint | CylinderPatch | [private] |
mTransformRot | Cylinder3D | [protected] |
mTransformTrans | Cylinder3D | [protected] |
Pair2ui typedef | CylinderPatch | |
PointCloud typedef | CylinderPatch | |
PointIndices typedef | CylinderPatch | |
Points typedef | CylinderPatch | |
PointT typedef | CylinderPatch | |
projectPoint(Vec3 &outPoint, const Vec3 &point) const | Cylinder3D | [inline] |
setId(const size_t &id) | CylinderPatch | [inline] |
setTransformation(const float rotationAngle, const Vec3 &rotationAxis) | CylinderPatch | [private] |
transformToCylinder(Vec3 &outPoint, const Vec3 &point) const | Cylinder3D | [inline] |
transformToXYZCoords(Vec3 &outPoint, const Vec3 &point) const | Cylinder3D | [inline] |
Vec3 typedef | CylinderPatch | |
~CylinderPatch() | CylinderPatch | [inline, virtual] |