This is the complete list of members for
Cylinder3D, including all inherited members.
checkDistance(const Vec3 &point, const float &maxDistance) const | Cylinder3D | [inline] |
checkNormal(const Vec3 &normal, const Vec3 &point, const float &mAngleEps) const | Cylinder3D | [inline] |
computeTransformation() | Cylinder3D | [inline, protected] |
Cylinder3D() | Cylinder3D | [inline] |
Cylinder3D(Vec3 pointOnAxis, Vec3 axisDirection, float radius) | Cylinder3D | [inline] |
Cylinder3D(Vec3 pointOnAxis, Vec3 axisDirection, float radius, const Vec3 &rotationAxis, const float rotationAngle) | Cylinder3D | [inline] |
Cylinder3DPtr typedef | Cylinder3D | |
distanceToAxis(const Vec3 &point) const | Cylinder3D | [inline] |
distanceToCylinderSurface(const Vec3 &point) const | Cylinder3D | [inline] |
getAxisDirection() const | Cylinder3D | [inline] |
getPointOnAxis() const | Cylinder3D | [inline] |
getRadius() const | Cylinder3D | [inline] |
getReTransformRot() const | Cylinder3D | [inline] |
getRotationAngle() const | Cylinder3D | [inline] |
getRotationAxis() const | Cylinder3D | [inline] |
getTransformRot() const | Cylinder3D | [inline] |
Mat3 typedef | Cylinder3D | |
mAxisDirection | Cylinder3D | [protected] |
mPointOnAxis | Cylinder3D | [protected] |
mRadius | Cylinder3D | [protected] |
mReTransformRot | Cylinder3D | [protected] |
mRotAngle | Cylinder3D | [protected] |
mRotAxis | Cylinder3D | [protected] |
mTransformRot | Cylinder3D | [protected] |
mTransformTrans | Cylinder3D | [protected] |
projectPoint(Vec3 &outPoint, const Vec3 &point) const | Cylinder3D | [inline] |
setTransformation(const float rotationAngle, const Vec3 &rotationAxis) | Cylinder3D | [inline] |
transformToCylinder(Vec3 &outPoint, const Vec3 &point) const | Cylinder3D | [inline] |
transformToXYZCoords(Vec3 &outPoint, const Vec3 &point) const | Cylinder3D | [inline] |
Vec3 typedef | Cylinder3D | |