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00030 #include <stdint.h>
00031 #include "grid_display.h"
00032 #include "rviz/visualization_manager.h"
00033 #include "rviz/properties/property.h"
00034 #include "rviz/properties/property_manager.h"
00035 #include "rviz/frame_manager.h"
00036
00037 #include "ogre_tools/grid.h"
00038
00039 #include <boost/bind.hpp>
00040
00041 #include <OGRE/OgreSceneNode.h>
00042 #include <OGRE/OgreSceneManager.h>
00043
00044 namespace rviz
00045 {
00046
00047 GridDisplay::GridDisplay()
00048 : Display()
00049 , color_( 0.5f, 0.5f, 0.5f )
00050 , alpha_( 0.5f )
00051 , plane_(XY)
00052 , scene_node_( 0 )
00053 {
00054 offset_ = Ogre::Vector3::ZERO;
00055 }
00056
00057 GridDisplay::~GridDisplay()
00058 {
00059 delete grid_;
00060 scene_manager_->destroySceneNode(scene_node_);
00061 }
00062
00063 void GridDisplay::onInitialize()
00064 {
00065 scene_node_ = scene_manager_->getRootSceneNode()->createChildSceneNode();
00066 grid_ = new ogre_tools::Grid( scene_manager_, scene_node_, ogre_tools::Grid::Lines, 10, 1.0f, 0.03f,
00067 Ogre::ColourValue(color_.r_, color_.g_, color_.b_, alpha_) );
00068 grid_->getSceneNode()->setVisible( false );
00069 setStyle(ogre_tools::Grid::Lines);
00070 setFrame(FIXED_FRAME_STRING);
00071 }
00072
00073 void GridDisplay::onEnable()
00074 {
00075 grid_->getSceneNode()->setVisible( true );
00076 }
00077
00078 void GridDisplay::onDisable()
00079 {
00080 grid_->getSceneNode()->setVisible( false );
00081 }
00082
00083 void GridDisplay::setCellSize( float size )
00084 {
00085 grid_->setCellLength(size);
00086
00087 propertyChanged(cell_size_property_);
00088
00089 causeRender();
00090 }
00091
00092 void GridDisplay::setCellCount( uint32_t count )
00093 {
00094 grid_->setCellCount(count);
00095
00096 propertyChanged(cell_count_property_);
00097
00098 causeRender();
00099 }
00100
00101 void GridDisplay::setColor( const Color& color )
00102 {
00103 color_ = color;
00104 grid_->setColor(Ogre::ColourValue(color.r_, color.g_, color.b_, alpha_));
00105
00106 propertyChanged(color_property_);
00107
00108 causeRender();
00109 }
00110
00111 void GridDisplay::setLineWidth( float width )
00112 {
00113 grid_->setLineWidth(width);
00114
00115 propertyChanged(line_width_property_);
00116
00117 causeRender();
00118 }
00119
00120 void GridDisplay::setStyle( int style )
00121 {
00122 grid_->setStyle((ogre_tools::Grid::Style)style);
00123
00124 switch (style)
00125 {
00126 case ogre_tools::Grid::Billboards:
00127 showProperty(line_width_property_);
00128 break;
00129 case ogre_tools::Grid::Lines:
00130 hideProperty(line_width_property_);
00131 break;
00132 }
00133
00134 propertyChanged(style_property_);
00135
00136 causeRender();
00137 }
00138
00139 void GridDisplay::setAlpha( float a )
00140 {
00141 alpha_ = a;
00142
00143 grid_->setColor(Ogre::ColourValue(color_.r_, color_.g_, color_.b_, alpha_));
00144
00145 propertyChanged(alpha_property_);
00146
00147 causeRender();
00148 }
00149
00150 void GridDisplay::setHeight( uint32_t height )
00151 {
00152 grid_->setHeight( height );
00153
00154 propertyChanged(height_property_);
00155
00156 causeRender();
00157 }
00158
00159 void GridDisplay::setOffset( const Ogre::Vector3& offset )
00160 {
00161 offset_ = offset;
00162
00163 Ogre::Vector3 ogre_offset = offset;
00164
00165 grid_->getSceneNode()->setPosition(ogre_offset);
00166
00167 propertyChanged(offset_property_);
00168
00169 causeRender();
00170 }
00171
00172 void GridDisplay::setPlane(int plane)
00173 {
00174 plane_ = (Plane)plane;
00175
00176 if (plane_ == XY)
00177 {
00178 grid_->getSceneNode()->setOrientation(Ogre::Quaternion(Ogre::Vector3(1.0f, 0.0f, 0.0f), Ogre::Vector3(0.0f, 0.0f, -1.0f), Ogre::Vector3(0.0f, 1.0f, 0.0f)));
00179 }
00180 else if (plane_ == XZ)
00181 {
00182 grid_->getSceneNode()->setOrientation(1.0f, 0.0f, 0.0f, 0.0f);
00183 }
00184 else if (plane_ == YZ)
00185 {
00186 grid_->getSceneNode()->setOrientation(Ogre::Quaternion(Ogre::Vector3(0.0f, -1.0f, 0.0f), Ogre::Vector3(0.0f, 0.0f, 1.0f), Ogre::Vector3(1.0f, 0.0f, 0.0f)));
00187 }
00188
00189 propertyChanged(plane_property_);
00190
00191 causeRender();
00192 }
00193
00194 void GridDisplay::setFrame(const std::string& frame)
00195 {
00196 frame_ = frame;
00197 propertyChanged(frame_property_);
00198 }
00199
00200 void GridDisplay::update(float dt, float ros_dt)
00201 {
00202 std::string frame = frame_;
00203 if (frame == FIXED_FRAME_STRING)
00204 {
00205 frame = fixed_frame_;
00206 }
00207
00208 Ogre::Vector3 position;
00209 Ogre::Quaternion orientation;
00210 if (vis_manager_->getFrameManager()->getTransform(frame, ros::Time(), position, orientation))
00211 {
00212 scene_node_->setPosition(position);
00213 scene_node_->setOrientation(orientation);
00214 setStatus(status_levels::Ok, "Transform", "Transform OK");
00215 }
00216 else
00217 {
00218 std::string error;
00219 if (vis_manager_->getFrameManager()->transformHasProblems(frame, ros::Time(), error))
00220 {
00221 setStatus(status_levels::Error, "Transform", error);
00222 }
00223 else
00224 {
00225 std::stringstream ss;
00226 ss << "Could not transform from [" << frame << "] to [" << fixed_frame_ << "]";
00227 setStatus(status_levels::Error, "Transform", ss.str());
00228 }
00229 }
00230 }
00231
00232 void GridDisplay::createProperties()
00233 {
00234 frame_property_ = property_manager_->createProperty<TFFrameProperty>("Reference Frame", property_prefix_, boost::bind(&GridDisplay::getFrame, this),
00235 boost::bind(&GridDisplay::setFrame, this, _1), parent_category_, this);
00236 setPropertyHelpText(frame_property_, "The TF frame this grid will use for its origin.");
00237
00238 cell_count_property_ = property_manager_->createProperty<IntProperty>( "Plane Cell Count", property_prefix_, boost::bind( &ogre_tools::Grid::getCellCount, grid_),
00239 boost::bind( &GridDisplay::setCellCount, this, _1 ), parent_category_, this );
00240 setPropertyHelpText(cell_count_property_, "The number of cells to draw in the plane of the grid.");
00241 IntPropertyPtr int_prop = cell_count_property_.lock();
00242 int_prop->setMin( 1 );
00243 int_prop->addLegacyName("Cell Count");
00244
00245 height_property_ = property_manager_->createProperty<IntProperty>( "Normal Cell Count", property_prefix_, boost::bind( &ogre_tools::Grid::getHeight, grid_),
00246 boost::bind( &GridDisplay::setHeight, this, _1 ), parent_category_, this );
00247 setPropertyHelpText(height_property_, "The number of cells to draw along the normal vector of the grid. Setting to anything but 0 makes the grid 3D.");
00248 int_prop = height_property_.lock();
00249 int_prop->setMin( 0 );
00250
00251 cell_size_property_ = property_manager_->createProperty<FloatProperty>( "Cell Size", property_prefix_, boost::bind( &ogre_tools::Grid::getCellLength, grid_ ),
00252 boost::bind( &GridDisplay::setCellSize, this, _1 ), parent_category_, this );
00253 setPropertyHelpText(cell_size_property_, "The length, in meters, of the side of each cell.");
00254 FloatPropertyPtr float_prop = cell_size_property_.lock();
00255 float_prop->setMin( 0.0001 );
00256
00257 style_property_ = property_manager_->createProperty<EnumProperty>( "Line Style", property_prefix_, boost::bind( &ogre_tools::Grid::getStyle, grid_ ),
00258 boost::bind( &GridDisplay::setStyle, this, _1 ), parent_category_, this );
00259 setPropertyHelpText(style_property_, "The rendering operation to use to draw the grid lines.");
00260 EnumPropertyPtr enum_prop = style_property_.lock();
00261 enum_prop->addOption("Lines", ogre_tools::Grid::Lines);
00262 enum_prop->addOption("Billboards", ogre_tools::Grid::Billboards);
00263
00264 line_width_property_ = property_manager_->createProperty<FloatProperty>( "Line Width", property_prefix_, boost::bind( &ogre_tools::Grid::getLineWidth, grid_ ),
00265 boost::bind( &GridDisplay::setLineWidth, this, _1 ), parent_category_, this );
00266 setPropertyHelpText(line_width_property_, "The width, in meters, of each grid line.");
00267 float_prop = line_width_property_.lock();
00268 float_prop->setMin( 0.001 );
00269 float_prop->hide();
00270
00271 color_property_ = property_manager_->createProperty<ColorProperty>( "Color", property_prefix_, boost::bind( &GridDisplay::getColor, this ),
00272 boost::bind( &GridDisplay::setColor, this, _1 ), parent_category_, this );
00273 setPropertyHelpText(color_property_, "The color of the grid lines.");
00274 alpha_property_ = property_manager_->createProperty<FloatProperty>( "Alpha", property_prefix_, boost::bind( &GridDisplay::getAlpha, this ),
00275 boost::bind( &GridDisplay::setAlpha, this, _1 ), parent_category_, this );
00276 setPropertyHelpText(alpha_property_, "The amount of transparency to apply to the grid lines.");
00277 float_prop = alpha_property_.lock();
00278 float_prop->setMin( 0.0 );
00279 float_prop->setMax( 1.0f );
00280
00281 plane_property_ = property_manager_->createProperty<EnumProperty>( "Plane", property_prefix_, boost::bind( &GridDisplay::getPlane, this ),
00282 boost::bind( &GridDisplay::setPlane, this, _1 ), parent_category_, this );
00283 setPropertyHelpText(plane_property_, "The plane to draw the grid along.");
00284 enum_prop = plane_property_.lock();
00285 enum_prop->addOption("XY", XY);
00286 enum_prop->addOption("XZ", XZ);
00287 enum_prop->addOption("YZ", YZ);
00288
00289 offset_property_ = property_manager_->createProperty<Vector3Property>( "Offset", property_prefix_, boost::bind( &GridDisplay::getOffset, this ),
00290 boost::bind( &GridDisplay::setOffset, this, _1 ), parent_category_, this );
00291 setPropertyHelpText(offset_property_, "Allows you to offset the grid from the origin of the reference frame. In meters.");
00292 }
00293
00294 }