#include <QApplication>
#include "visualization_manager.h"
#include "selection/selection_manager.h"
#include "render_panel.h"
#include "displays_panel.h"
#include "viewport_mouse_event.h"
#include "frame_manager.h"
#include "view_controller.h"
#include "view_controllers/xy_orbit_view_controller.h"
#include "view_controllers/orbit_view_controller.h"
#include "view_controllers/fps_view_controller.h"
#include "view_controllers/fixed_orientation_ortho_view_controller.h"
#include "display.h"
#include "display_wrapper.h"
#include "properties/property_manager.h"
#include "properties/property.h"
#include "properties/forwards.h"
#include "tools/tool.h"
#include "tools/move_tool.h"
#include "tools/goal_tool.h"
#include "tools/initial_pose_tool.h"
#include "tools/selection_tool.h"
#include "tools/interaction_tool.h"
#include <ogre_helpers/qt_ogre_render_window.h>
#include <tf/transform_listener.h>
#include <ros/package.h>
#include "config.h"
#include <boost/bind.hpp>
#include <OGRE/OgreRoot.h>
#include <OGRE/OgreSceneManager.h>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreLight.h>
#include <OGRE/OgreViewport.h>
#include <OGRE/OgreMaterialManager.h>
#include <OGRE/OgreMaterial.h>
#include <OGRE/OgreRenderWindow.h>
#include <algorithm>
Go to the source code of this file.
Namespaces | |
namespace | rviz |
Defines | |
#define | CAMERA_CONFIG "Camera Config" |
#define | CAMERA_TYPE "Camera Type" |
Functions | |
void | rviz::createColorMaterial (const std::string &name, const Ogre::ColourValue &color) |
void | rviz::makeClassNameToLookupNameMap (pluginlib::ClassLoader< Display > *class_loader, std::map< std::string, std::string > *map) |
#define CAMERA_CONFIG "Camera Config" |
Definition at line 81 of file visualization_manager.cpp.
#define CAMERA_TYPE "Camera Type" |
Definition at line 80 of file visualization_manager.cpp.