| auto_constant_type | rve_render_server::ShaderUniform | |
| extra | rve_render_server::ShaderUniform | |
| name | rve_render_server::ShaderUniform | |
| ShaderUniform() | rve_render_server::ShaderUniform | [inline] |
| ShaderUniform(const std::string &type, const std::string &name, uint32_t auto_constant_type, uint32_t extra) | rve_render_server::ShaderUniform | [inline] |
| type | rve_render_server::ShaderUniform |