convert.cpp
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00001 /*
00002  * Copyright (c) 2008, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #include <rve_render_server/convert.h>
00031 
00032 namespace rve_render_server
00033 {
00034 
00035 static Ogre::Matrix3 fromEulersYXZ(float y, float x, float z)
00036 {
00037   Ogre::Matrix3 m;
00038   m.FromEulerAnglesYXZ(Ogre::Degree(y), Ogre::Degree(x), Ogre::Degree(z));
00039   return m;
00040 }
00041 
00042 static Ogre::Quaternion matToQuat(const Ogre::Matrix3& mat)
00043 {
00044   Ogre::Quaternion q;
00045   q.FromRotationMatrix(mat);
00046   return q;
00047 }
00048 
00049 static Ogre::Matrix3 inverseTranspose(const Ogre::Matrix3& mat)
00050 {
00051   Ogre::Matrix3 out(mat);
00052   out.Inverse();
00053   out.Transpose();
00054   return out;
00055 }
00056 
00057 Ogre::Matrix3 g_ogre_to_robot_matrix(fromEulersYXZ(-90, 0, -90));
00058 Ogre::Matrix3 g_robot_to_ogre_matrix(g_ogre_to_robot_matrix.Inverse());
00059 Ogre::Matrix3 g_robot_to_ogre_normal_matrix(inverseTranspose(g_robot_to_ogre_matrix));
00060 
00061 Ogre::Quaternion g_ogre_to_robot_quat(matToQuat(g_ogre_to_robot_matrix));
00062 Ogre::Quaternion g_robot_to_ogre_quat(matToQuat(g_robot_to_ogre_matrix));
00063 
00064 } // namespace rve_render_server


rve_render_server
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:15