This is the complete list of members for
rve_render_server::SphereServer, including all inherited members.
| create(const rve_msgs::UUID &scene_id, const rve_msgs::UUID &inst_id) | rve_render_server::SimpleMeshObjectServer< rve_interfaces::SphereServer > | [inline, virtual] |
| destroy(const rve_msgs::UUID &scene_id, const rve_msgs::UUID &inst_id) | rve_render_server::SimpleMeshObjectServer< rve_interfaces::SphereServer > | [inline, virtual] |
| renderer_ | rve_render_server::SimpleMeshObjectServer< rve_interfaces::SphereServer > | [protected] |
| setMaterial(const rve_msgs::UUID &scene_id, const rve_msgs::UUID &inst_id, const rve_msgs::UUID &material_id) | rve_render_server::SimpleMeshObjectServer< rve_interfaces::SphereServer > | [inline, virtual] |
| setOrientation(const rve_msgs::UUID &scene_id, const rve_msgs::UUID &inst_id, const rve_msgs::Quaternion &orient) | rve_render_server::SimpleMeshObjectServer< rve_interfaces::SphereServer > | [inline, virtual] |
| setPosition(const rve_msgs::UUID &scene_id, const rve_msgs::UUID &inst_id, const rve_msgs::Vector3 &pos) | rve_render_server::SimpleMeshObjectServer< rve_interfaces::SphereServer > | [inline, virtual] |
| setRadius(const rve_msgs::UUID &scene_id, const rve_msgs::UUID &inst_id, float radius) | rve_render_server::SphereServer | [inline, virtual] |
| setScale(const rve_msgs::UUID &scene_id, const rve_msgs::UUID &inst_id, const rve_msgs::Vector3 &scale) | rve_render_server::SimpleMeshObjectServer< rve_interfaces::SphereServer > | [inline, virtual] |
| SimpleMeshObjectServer(Renderer *rend, rve_rpc::Server &server, const rve_common::UUID &mesh_id) | rve_render_server::SimpleMeshObjectServer< rve_interfaces::SphereServer > | [inline] |
| SphereServer(Renderer *rend, rve_rpc::Server &server) | rve_render_server::SphereServer | [inline] |