scene_object.cpp
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00001 /*
00002  * Copyright (c) 2010, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #include <rve_render_client/scene_object.h>
00031 #include <rve_render_client/scene.h>
00032 #include <rve_render_client/client_context.h>
00033 
00034 #include <ros/assert.h>
00035 
00036 #include <boost/bind.hpp>
00037 
00038 namespace rve_render_client
00039 {
00040 
00041 void destroySceneObject(SceneObject* obj)
00042 {
00043   obj->removeFromAll();
00044   delete obj;
00045 }
00046 
00047 void SceneObject::create(Scene* scene, ClientContext* context)
00048 {
00049   ContextInfo info;
00050   info.scene = scene;
00051   info.context = context;
00052 
00053   std::vector<std::string>::const_iterator it = proxies_.begin();
00054   std::vector<std::string>::const_iterator end = proxies_.end();
00055   for (; it != end; ++it)
00056   {
00057     info.interfaces.push_back(info.context->lookupInterface(*it));
00058   }
00059 
00060   contexts_.push_back(info);
00061 
00062   doCreate(info);
00063 }
00064 
00065 void SceneObject::destroy(Scene* scene, ClientContext* context)
00066 {
00067   ContextInfo tmp;
00068   tmp.scene = scene;
00069   tmp.context = context;
00070   V_ContextInfo::iterator it = std::find(contexts_.begin(), contexts_.end(), tmp);
00071   ROS_ASSERT(it != contexts_.end());
00072 
00073   doDestroy(*it);
00074 
00075   contexts_.erase(it);
00076 }
00077 
00078 void* SceneObject::getProxy(const ContextInfo& info, uint32_t proxy_index)
00079 {
00080   ROS_ASSERT(proxy_index < info.interfaces.size());
00081   return info.context->getInterface(info.interfaces[proxy_index]);
00082 }
00083 
00084 void SceneObject::lookupProxy(ContextInfo& info, const std::string& name)
00085 {
00086   info.interfaces.push_back(info.context->lookupInterface(name));
00087 }
00088 
00089 uint32_t SceneObject::addProxy(const std::string& name)
00090 {
00091   proxies_.push_back(name);
00092 
00093   forEachContext(boost::bind(&SceneObject::lookupProxy, this, _1, name));
00094 
00095   return proxies_.size() - 1;
00096 }
00097 
00098 const rve_common::UUID& SceneObject::getSceneID(Scene* scene)
00099 {
00100   return scene->getID();
00101 }
00102 
00103 void SceneObject::removeFromAll()
00104 {
00105   SceneObject::V_ContextInfo& contexts = getContexts();
00106   while (!contexts.empty())
00107   {
00108     SceneObject::ContextInfo& info = contexts.front();
00109     info.scene->removeObject(this);
00110   }
00111 }
00112 
00113 }


rve_render_client
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:32