#include <vector>#include <string>

Go to the source code of this file.
| Classes | |
| class | plumesim::PSFluent | 
| Extends the PSSource class to provide plume generation based on Fluent log files.  More... | |
| struct | plumesim::PSFramePoint | 
| class | plumesim::PSGaussian | 
| Extends the PSSource class to provide plume generation based on the gaussian algorithm.  More... | |
| class | plumesim::PSLog | 
| Extends the PSSource class to provide plume generation based on .pslog files.  More... | |
| class | plumesim::PSMeadering | 
| Extends the PSSource class to provide plume generation based on the meandering algorithm.  More... | |
| struct | plumesim::PSOdorData | 
| struct | plumesim::PSPoint2d | 
| struct | plumesim::PSPoint3d | 
| struct | plumesim::PSRect | 
| class | plumesim::PSSource | 
| Base class for all the plume source algorithms.  More... | |
| Namespaces | |
| namespace | plumesim | 
| Defines | |
| #define | MIN_NUM_OF_POINTS 20 | 
| #define MIN_NUM_OF_POINTS 20 | 
Definition at line 40 of file PSSources.h.