#include <vector>
#include <string>
Go to the source code of this file.
Classes | |
class | plumesim::PSFluent |
Extends the PSSource class to provide plume generation based on Fluent log files. More... | |
struct | plumesim::PSFramePoint |
class | plumesim::PSGaussian |
Extends the PSSource class to provide plume generation based on the gaussian algorithm. More... | |
class | plumesim::PSLog |
Extends the PSSource class to provide plume generation based on .pslog files. More... | |
class | plumesim::PSMeadering |
Extends the PSSource class to provide plume generation based on the meandering algorithm. More... | |
struct | plumesim::PSOdorData |
struct | plumesim::PSPoint2d |
struct | plumesim::PSPoint3d |
struct | plumesim::PSRect |
class | plumesim::PSSource |
Base class for all the plume source algorithms. More... | |
Namespaces | |
namespace | plumesim |
Defines | |
#define | MIN_NUM_OF_POINTS 20 |
#define MIN_NUM_OF_POINTS 20 |
Definition at line 40 of file PSSources.h.