pangolin::TextInput Member List
This is the complete list of members for pangolin::TextInput, including all inherited members.
apangolin::Var< std::string >
Activate() const pangolin::View
Activate(const OpenGlRenderState &state) const pangolin::View
ActivateAndScissor() const pangolin::View
ActivateAndScissor(const OpenGlRenderState &state) const pangolin::View
ActivateScissorAndClear() const pangolin::View
ActivateScissorAndClear(const OpenGlRenderState &state) const pangolin::View
AddDisplay(View &view)pangolin::View
aspectpangolin::View
bottompangolin::View
do_editpangolin::TextInput
editpangolin::TextInput
extern_draw_functionpangolin::View
GetCamCoordinates(const OpenGlRenderState &cam_state, double winx, double winy, double winzdepth, double &x, double &y, double &z) const pangolin::View
GetClosestDepth(int winx, int winy, int radius) const pangolin::View
GetObjectCoordinates(const OpenGlRenderState &cam_state, double winx, double winy, double winzdepth, double &x, double &y, double &z) const pangolin::View
handlerpangolin::View
hlockpangolin::View
Init(const std::string &name, std::stringdefault_value, double min=0, double max=0, int flags=1, bool logscale=false)pangolin::Var< std::string >
Keyboard(View &, unsigned char key, int x, int y, bool pressed)pangolin::TextInput [virtual]
layoutpangolin::View
leftpangolin::View
Mouse(View &, MouseButton button, int x, int y, bool pressed, int mouse_state)pangolin::TextInput [virtual]
MouseMotion(View &, int x, int y, int mouse_state)pangolin::TextInput [virtual]
operator const std::string &()pangolin::Var< std::string >
operator->()pangolin::Var< std::string >
operator=(const std::string &val)pangolin::Var< std::string >
operator=(const Var< std::string > &val)pangolin::Var< std::string >
operator[](int i)pangolin::View
rasterpangolin::TextInput
Render()pangolin::TextInput [virtual]
RenderChildren()pangolin::View [virtual]
Reset()pangolin::Var< std::string >
Resize(const Viewport &parent)pangolin::View [virtual]
ResizeChildren()pangolin::TextInput [virtual]
rightpangolin::View
scroll_offsetpangolin::View
selpangolin::TextInput
SetAspect(double aspect)pangolin::View
SetBounds(Attach bottom, Attach top, Attach left, Attach right, bool keep_aspect=false)pangolin::View
SetBounds(Attach bottom, Attach top, Attach left, Attach right, double aspect)pangolin::View
SetDefault(const std::string &val)pangolin::Var< std::string >
SetDrawFunction(const boost::function< void(View &)> &drawFunc)pangolin::View
SetFocus()pangolin::View
SetHandler(Handler *handler)pangolin::View
SetLayout(Layout layout)pangolin::View
SetLock(Lock horizontal, Lock vertical)pangolin::View
showpangolin::View
text_widthpangolin::TextInput
TextInput(std::string title, _Var &tv)pangolin::TextInput
titlepangolin::Widget< std::string >
toppangolin::View
vpangolin::View
varpangolin::Var< std::string >
Var(const std::string &name, std::stringdefault_value=std::string())pangolin::Var< std::string >
Var(const std::string &name, std::stringdefault_value, bool toggle)pangolin::Var< std::string >
Var(const std::string &name, std::stringdefault_value, double min, double max, bool logscale=false)pangolin::Var< std::string >
Var(_Var &var)pangolin::Var< std::string >
View()pangolin::View [inline]
viewspangolin::View
vlockpangolin::View
vppangolin::View
Widget(std::string title, _Var &tv)pangolin::Widget< std::string > [inline]
~Handler()pangolin::Handler [inline, virtual]
~Var()pangolin::Var< std::string > [inline]
~View()pangolin::View [inline, virtual]
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pangolin_wrapper
Author(s): Todor Stoyanov
autogenerated on Wed Feb 13 2013 14:03:25