#include <glcuda.h>
Public Member Functions | |
GlTextureCudaArray (int width, int height, GLint internal_format) | |
~GlTextureCudaArray () | |
Public Attributes | |
cudaGraphicsResource * | cuda_res |
pangolin::GlTextureCudaArray::GlTextureCudaArray | ( | int | width, |
int | height, | ||
GLint | internal_format | ||
) | [inline] |
pangolin::GlTextureCudaArray::~GlTextureCudaArray | ( | ) | [inline] |
cudaGraphicsResource* pangolin::GlTextureCudaArray::cuda_res |