#include <gl.h>
Public Member Functions | |
GlRenderBuffer (GLint width, GLint height, GLint internal_format=GL_DEPTH_COMPONENT24) | |
~GlRenderBuffer () | |
Public Attributes | |
GLuint | rbid |
pangolin::GlRenderBuffer::GlRenderBuffer | ( | GLint | width, |
GLint | height, | ||
GLint | internal_format = GL_DEPTH_COMPONENT24 |
||
) | [inline] |
pangolin::GlRenderBuffer::~GlRenderBuffer | ( | ) | [inline] |