Functions | Variables
main.cpp File Reference
#include <iostream>
#include <GL/glew.h>
#include <pangolin/glcuda.h>
#include <pangolin/pangolin.h>
#include <cuda_runtime.h>
#include <cuda_gl_interop.h>
#include <vector_types.h>
Include dependency graph for VBODisplay/main.cpp:

Go to the source code of this file.

Functions

void launch_kernel (float4 *dVertexArray, uchar4 *dColourArray, unsigned int width, unsigned int height, float time)
int main (int, char *argv[])

Variables

const int mesh_height = 256
const int mesh_width = 256

Function Documentation

void launch_kernel ( float4 *  dVertexArray,
uchar4 *  dColourArray,
unsigned int  width,
unsigned int  height,
float  time 
)
int main ( int  ,
char *  argv[] 
)

Definition at line 25 of file VBODisplay/main.cpp.


Variable Documentation

const int mesh_height = 256

Definition at line 21 of file VBODisplay/main.cpp.

const int mesh_width = 256

Definition at line 20 of file VBODisplay/main.cpp.

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pangolin_wrapper
Author(s): Todor Stoyanov
autogenerated on Wed Feb 13 2013 14:03:25