ortho_camera.cpp
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00001 /*
00002  * Copyright (c) 2008, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 
00031 #include "ortho_camera.h"
00032 #include "qt_ogre_render_window.h"
00033 
00034 #include "ros/assert.h"
00035 
00036 #include <OGRE/OgreCamera.h>
00037 #include <OGRE/OgreSceneManager.h>
00038 #include <OGRE/OgreSceneNode.h>
00039 #include <OGRE/OgreVector3.h>
00040 #include <OGRE/OgreQuaternion.h>
00041 
00042 namespace ogre_tools
00043 {
00044 
00045 OrthoCamera::OrthoCamera( QtOgreRenderWindow* render_window, Ogre::SceneManager* scene_manager )
00046 : CameraBase( scene_manager )
00047 , scale_( 10.0f )
00048 , render_window_( render_window )
00049 {
00050   camera_->setProjectionType( Ogre::PT_ORTHOGRAPHIC );
00051   camera_->setNearClipDistance(0.001f);
00052   camera_->setFarClipDistance(50.0f);
00053   camera_->setFixedYawAxis(false);
00054 
00055   update();
00056 }
00057 
00058 OrthoCamera::~OrthoCamera()
00059 {
00060 }
00061 
00062 void OrthoCamera::update()
00063 {
00064   render_window_->setOrthoScale( scale_ );
00065 }
00066 
00067 void OrthoCamera::yaw( float angle )
00068 {
00069   camera_->yaw( Ogre::Radian( angle ) );
00070 }
00071 
00072 void OrthoCamera::pitch( float angle )
00073 {
00074   camera_->pitch( Ogre::Radian( angle ) );
00075 }
00076 
00077 void OrthoCamera::roll( float angle )
00078 {
00079   camera_->roll( Ogre::Radian( angle ) );
00080 }
00081 
00082 Ogre::Vector3 OrthoCamera::getPosition()
00083 {
00084   return camera_->getPosition();
00085 }
00086 
00087 Ogre::Quaternion OrthoCamera::getOrientation()
00088 {
00089   return camera_->getOrientation();
00090 }
00091 
00092 void OrthoCamera::setFrom( CameraBase* camera )
00093 {
00094   ROS_BREAK();
00095 }
00096 
00097 void OrthoCamera::setOrientation( float x, float y, float z, float w )
00098 {
00099   camera_->setOrientation(Ogre::Quaternion(w, x, y, z));
00100 }
00101 
00102 void OrthoCamera::move( float x, float y, float z )
00103 {
00104   camera_->moveRelative( Ogre::Vector3( x, y, z ) );
00105 }
00106 
00107 void OrthoCamera::setPosition( float x, float y, float z )
00108 {
00109   camera_->setPosition( x, y, z );
00110 }
00111 
00112 void OrthoCamera::lookAt( const Ogre::Vector3& point )
00113 {
00114   //camera_->lookAt( point );
00115   Ogre::Vector3 current_pos = camera_->getPosition();
00116   current_pos.x = point.x;
00117   current_pos.z = point.z;
00118   camera_->setPosition(current_pos);
00119 }
00120 
00121 void OrthoCamera::mouseLeftDrag( int diff_x, int diff_y, bool ctrl, bool alt, bool shift )
00122 {
00123   roll( -diff_x * 0.005 );
00124 }
00125 
00126 void OrthoCamera::mouseMiddleDrag( int diff_x, int diff_y, bool ctrl, bool alt, bool shift )
00127 {
00128   move( -diff_x / scale_, diff_y / scale_, 0.0f );
00129 }
00130 
00131 void OrthoCamera::mouseRightDrag( int diff_x, int diff_y, bool ctrl, bool alt, bool shift )
00132 {
00133   scale_ *= 1.0 - diff_y * 0.01;
00134 
00135   update();
00136 }
00137 
00138 void OrthoCamera::scrollWheel( int diff, bool ctrl, bool alt, bool shift )
00139 {
00140   scale_ *= 1.0 - (-diff) * 0.001;
00141 
00142   update();
00143 }
00144 
00145 void OrthoCamera::fromString(const std::string& str)
00146 {
00147   std::istringstream iss(str);
00148 
00149   iss >> scale_;
00150   iss.ignore();
00151 
00152   Ogre::Vector3 vec;
00153   iss >> vec.x;
00154   iss.ignore();
00155   iss >> vec.y;
00156   iss.ignore();
00157   iss >> vec.z;
00158   iss.ignore();
00159   camera_->setPosition(vec);
00160 
00161   Ogre::Quaternion quat;
00162   iss >> quat.x;
00163   iss.ignore();
00164   iss >> quat.y;
00165   iss.ignore();
00166   iss >> quat.z;
00167   iss.ignore();
00168   iss >> quat.w;
00169   iss.ignore();
00170   camera_->setOrientation(quat);
00171 
00172   update();
00173 }
00174 
00175 std::string OrthoCamera::toString()
00176 {
00177   std::ostringstream oss;
00178   oss << scale_ << " " << camera_->getPosition().x << " " << camera_->getPosition().y << " " << camera_->getPosition().z
00179       << " " << camera_->getOrientation().x << " " << camera_->getOrientation().y << " " << camera_->getOrientation().z << " " << camera_->getOrientation().w;
00180 
00181   return oss.str();
00182 }
00183 
00184 } // namespace ogre_tools


ogre_tools_qt
Author(s): Josh Faust
autogenerated on Fri Dec 6 2013 20:56:42