, including all inherited members.
camera_ | ogre_tools::CameraBase | [protected] |
CameraBase(Ogre::SceneManager *scene_manager) | ogre_tools::CameraBase | |
fromString(const std::string &str)=0 | ogre_tools::CameraBase | [pure virtual] |
getOgreCamera() | ogre_tools::CameraBase | [inline] |
getOrientation()=0 | ogre_tools::CameraBase | [pure virtual] |
getPosition()=0 | ogre_tools::CameraBase | [pure virtual] |
lookAt(const Ogre::Vector3 &point)=0 | ogre_tools::CameraBase | [pure virtual] |
mouseLeftDown(int x, int y) | ogre_tools::CameraBase | [inline, virtual] |
mouseLeftDrag(int diff_x, int diff_y, bool ctrl, bool alt, bool shift)=0 | ogre_tools::CameraBase | [pure virtual] |
mouseLeftUp(int x, int y) | ogre_tools::CameraBase | [inline, virtual] |
mouseMiddleDown(int x, int y) | ogre_tools::CameraBase | [inline, virtual] |
mouseMiddleDrag(int diff_x, int diff_y, bool ctrl, bool alt, bool shift)=0 | ogre_tools::CameraBase | [pure virtual] |
mouseMiddleUp(int x, int y) | ogre_tools::CameraBase | [inline, virtual] |
mouseRightDown(int x, int y) | ogre_tools::CameraBase | [inline, virtual] |
mouseRightDrag(int diff_x, int diff_y, bool ctrl, bool alt, bool shift)=0 | ogre_tools::CameraBase | [pure virtual] |
mouseRightUp(int x, int y) | ogre_tools::CameraBase | [inline, virtual] |
move(float x, float y, float z)=0 | ogre_tools::CameraBase | [pure virtual] |
pitch(float angle)=0 | ogre_tools::CameraBase | [pure virtual] |
relative_node_ | ogre_tools::CameraBase | [protected] |
relativeNodeChanged() | ogre_tools::CameraBase | [inline, virtual] |
roll(float angle)=0 | ogre_tools::CameraBase | [pure virtual] |
scene_manager_ | ogre_tools::CameraBase | [protected] |
scrollWheel(int diff, bool ctrl, bool alt, bool shift)=0 | ogre_tools::CameraBase | [pure virtual] |
setFrom(CameraBase *camera)=0 | ogre_tools::CameraBase | [pure virtual] |
setOrientation(const Ogre::Quaternion &orientation) | ogre_tools::CameraBase | [virtual] |
setOrientation(float x, float y, float z, float w)=0 | ogre_tools::CameraBase | [pure virtual] |
setPosition(const Ogre::Vector3 &position) | ogre_tools::CameraBase | [virtual] |
setPosition(float x, float y, float z)=0 | ogre_tools::CameraBase | [pure virtual] |
setRelativeNode(Ogre::SceneNode *node) | ogre_tools::CameraBase | |
toString()=0 | ogre_tools::CameraBase | [pure virtual] |
update()=0 | ogre_tools::CameraBase | [pure virtual] |
yaw(float angle)=0 | ogre_tools::CameraBase | [pure virtual] |
~CameraBase() | ogre_tools::CameraBase | [virtual] |