arrow.h
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00001 /*
00002  * Copyright (c) 2008, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #include "object.h"
00031 
00032 #ifndef OGRE_TOOLS_ARROW_H
00033 #define OGRE_TOOLS_ARROW_H
00034 
00035 namespace Ogre
00036 {
00037 class SceneManager;
00038 class SceneNode;
00039 class Vector3;
00040 class Quaternion;
00041 class ColourValue;
00042 class Any;
00043 }
00044 
00045 namespace ogre_tools
00046 {
00047 class Shape;
00048 
00053 class Arrow : public Object
00054 {
00055 public:
00066   Arrow( Ogre::SceneManager* scene_manager, Ogre::SceneNode* parent_node = 0, float shaft_length = 1.0f, float shaft_radius = 0.1f,
00067       float head_length = 0.3f, float head_radius =  0.2f );
00068   virtual ~Arrow();
00069 
00078   void set( float shaft_length, float shaft_radius, float head_length, float head_radius );
00079 
00087   virtual void setColor( float r, float g, float b, float a );
00088   void setColor(const Ogre::ColourValue& color);
00089 
00097   void setHeadColor( float r, float g, float b, float a = 1.0f );
00098   void setHeadColor(const Ogre::ColourValue& color);
00106   void setShaftColor( float r, float g, float b, float a = 1.0f );
00107   void setShaftColor(const Ogre::ColourValue& color);
00108 
00109   virtual void setOrientation( const Ogre::Quaternion& orientation );
00110   virtual void setPosition( const Ogre::Vector3& position );
00111   virtual void setScale( const Ogre::Vector3& scale );
00112   virtual const Ogre::Vector3& getPosition();
00113   virtual const Ogre::Quaternion& getOrientation();
00114 
00119   Ogre::SceneNode* getSceneNode() { return scene_node_; }
00120 
00124   void setUserData( const Ogre::Any& data );
00125 
00126   Shape* getShaft() { return shaft_; }
00127   Shape* getHead() { return head_; }
00128 
00129 private:
00130   Ogre::SceneNode* scene_node_;
00131 
00132   Shape* shaft_;   
00133   Shape* head_;    
00134 };
00135 
00136 } // namespace ogre_tools
00137 
00138 #endif /* OGRE_TOOLS_ARROW_H */


ogre_tools_qt
Author(s): Josh Faust
autogenerated on Fri Dec 6 2013 20:56:42