#include <mrpt/utils/CTicTac.h>#include <pcl/ros/conversions.h>#include <pcl/point_cloud.h>#include <pcl/io/pcd_io.h>#include <pcl/point_types.h>#include <ndt_map.h>#include <ndt_cell.h>#include <pointcloud_utils.h>#include <cstdio>#include <Eigen/Eigen>#include <Eigen/Geometry>#include <fstream>#include "ParticleFilter3D.h"

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| class | NDTMCL3D< PointT > |
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