convenience class for keeping track of KinematicStates. This must be done, because if not all kinematic states are deleted before SendPlanningScene() is called, the environment server is liable to hang. More...
#include <move_arm_utils.h>
Public Attributes | |
std::string | source |
planning_models::KinematicState * | state |
convenience class for keeping track of KinematicStates. This must be done, because if not all kinematic states are deleted before SendPlanningScene() is called, the environment server is liable to hang.
Struct StateRegistry
Definition at line 1373 of file move_arm_utils.h.
Definition at line 1376 of file move_arm_utils.h.
Definition at line 1375 of file move_arm_utils.h.