Contains some cartesian info of the hand.
Values could represent a velocity(m/s), an absolute position(m), a current(A) or a force(N). It depends of the called function.
WARNING: If you send this structure, always define all variables, there is no initial values. Otherwise, there will be random informaition sent to the arm.
Suggestion: use the function memset(&yourStructure, 0, sizeof(yourStructure)) from the std lib and set the memory
More...
#include <KinovaTypes.h>

Public Attributes | |
| float | ThetaX |
| float | ThetaY |
| float | ThetaZ |
| float | X |
| float | Y |
| float | Z |
Contains some cartesian info of the hand.
Values could represent a velocity(m/s), an absolute position(m), a current(A) or a force(N). It depends of the called function.
WARNING: If you send this structure, always define all variables, there is no initial values. Otherwise, there will be random informaition sent to the arm.
Suggestion: use the function memset(&yourStructure, 0, sizeof(yourStructure)) from the std lib and set the memory
Definition at line 66 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.
| float CartesianInfo::ThetaX |
Euler angle X axe value in rad
Definition at line 71 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.
| float CartesianInfo::ThetaY |
Euler angle Y axe value in rad
Definition at line 72 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.
| float CartesianInfo::ThetaZ |
Euler angleZ axe value in rad
Definition at line 73 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.
| float CartesianInfo::X |
Cartesian X value
Definition at line 68 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.
| float CartesianInfo::Y |
Cartesian Y value
Definition at line 69 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.
| float CartesianInfo::Z |
Cartesian Z value
Definition at line 70 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.