Definition of a triangle mesh.
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#include <shapes.h>
List of all members.
Public Member Functions |
| Mesh (void) |
| Mesh (unsigned int vCount, unsigned int tCount) |
virtual | ~Mesh (void) |
Public Attributes |
double * | normals |
| The normal to each triangle; unit vector represented as (x,y,z); If missing from the mesh, these vectors are computed.
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unsigned int | triangleCount |
| The number of triangles formed with the vertices.
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unsigned int * | triangles |
| The vertex indices for each triangle triangle k has vertices at index (3k, 3k+1, 3k+2) = (v1, v2, v3)
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unsigned int | vertexCount |
| The number of available vertices.
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double * | vertices |
| The position for each vertex vertex k has values at index (3k, 3k+1, 3k+2) = (x,y,z)
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Detailed Description
Definition of a triangle mesh.
Definition at line 150 of file shapes.h.
Constructor & Destructor Documentation
Member Data Documentation
The normal to each triangle; unit vector represented as (x,y,z); If missing from the mesh, these vectors are computed.
Definition at line 199 of file shapes.h.
The number of triangles formed with the vertices.
Definition at line 191 of file shapes.h.
The vertex indices for each triangle triangle k has vertices at index (3k, 3k+1, 3k+2) = (v1, v2, v3)
Definition at line 195 of file shapes.h.
The number of available vertices.
Definition at line 184 of file shapes.h.
The position for each vertex vertex k has values at index (3k, 3k+1, 3k+2) = (x,y,z)
Definition at line 188 of file shapes.h.
The documentation for this class was generated from the following file: