#include <algorithm>
#include <assert.h>
#include <utility>
#include <sstream>
#include "rendering/Rendering.hh"
#include "rendering/Scene.hh"
#include "rendering/Visual.hh"
#include "rendering/RTShaderSystem.hh"
#include <gazebo_plugins/gazebo_ros_projector.h>
#include "std_msgs/String.h"
#include "std_msgs/Int32.h"
#include <Ogre.h>
#include <OgreMath.h>
#include <OgreSceneNode.h>
#include <OgreFrustum.h>
#include <OgreSceneQuery.h>
Go to the source code of this file.
Namespaces | |
namespace | gazebo |
Typedefs | |
typedef std::map< std::string, Ogre::Pass * > | gazebo::OgrePassMap |
typedef OgrePassMap::iterator | gazebo::OgrePassMapIterator |
Functions | |
gazebo::GZ_REGISTER_MODEL_PLUGIN (GazeboRosProjector) |