b1 | fcl::Contact | |
b2 | fcl::Contact | |
Contact() | fcl::Contact | [inline] |
Contact(const CollisionGeometry *o1_, const CollisionGeometry *o2_, int b1_, int b2_) | fcl::Contact | [inline] |
Contact(const CollisionGeometry *o1_, const CollisionGeometry *o2_, int b1_, int b2_, const Vec3f &pos_, const Vec3f &normal_, FCL_REAL depth_) | fcl::Contact | [inline] |
NONE | fcl::Contact | [static] |
normal | fcl::Contact | |
o1 | fcl::Contact | |
o2 | fcl::Contact | |
operator<(const Contact &other) const | fcl::Contact | [inline] |
penetration_depth | fcl::Contact | |
pos | fcl::Contact |