#include <broadphase_dynamic_AABB_tree.h>
Public Types | |
typedef NodeBase< AABB > | DynamicAABBNode |
typedef boost::unordered_map < CollisionObject *, DynamicAABBNode * > | DynamicAABBTable |
Public Member Functions | |
void | clear () |
clear the manager | |
void | collide (CollisionObject *obj, void *cdata, CollisionCallBack callback) const |
perform collision test between one object and all the objects belonging to the manager | |
void | collide (void *cdata, CollisionCallBack callback) const |
perform collision test for the objects belonging to the manager (i.e., N^2 self collision) | |
void | collide (BroadPhaseCollisionManager *other_manager_, void *cdata, CollisionCallBack callback) const |
perform collision test with objects belonging to another manager | |
void | distance (CollisionObject *obj, void *cdata, DistanceCallBack callback) const |
perform distance computation between one object and all the objects belonging to the manager | |
void | distance (void *cdata, DistanceCallBack callback) const |
perform distance test for the objects belonging to the manager (i.e., N^2 self distance) | |
void | distance (BroadPhaseCollisionManager *other_manager_, void *cdata, DistanceCallBack callback) const |
perform distance test with objects belonging to another manager | |
DynamicAABBTreeCollisionManager () | |
bool | empty () const |
whether the manager is empty | |
void | getObjects (std::vector< CollisionObject * > &objs) const |
return the objects managed by the manager | |
const HierarchyTree< AABB > & | getTree () const |
void | registerObject (CollisionObject *obj) |
add one object to the manager | |
void | registerObjects (const std::vector< CollisionObject * > &other_objs) |
add objects to the manager | |
void | setup () |
initialize the manager, related with the specific type of manager | |
size_t | size () const |
the number of objects managed by the manager | |
void | unregisterObject (CollisionObject *obj) |
remove one object from the manager | |
void | update () |
update the condition of manager | |
void | update (CollisionObject *updated_obj) |
update the manager by explicitly given the object updated | |
void | update (const std::vector< CollisionObject * > &updated_objs) |
update the manager by explicitly given the set of objects update | |
Public Attributes | |
int | max_tree_nonbalanced_level |
bool | octree_as_geometry_collide |
bool | octree_as_geometry_distance |
int | tree_incremental_balance_pass |
int | tree_init_level |
int & | tree_topdown_balance_threshold |
int & | tree_topdown_level |
Private Member Functions | |
void | update_ (CollisionObject *updated_obj) |
Private Attributes | |
HierarchyTree< AABB > | dtree |
bool | setup_ |
boost::unordered_map < CollisionObject *, DynamicAABBNode * > | table |
Definition at line 53 of file broadphase_dynamic_AABB_tree.h.
Definition at line 56 of file broadphase_dynamic_AABB_tree.h.
typedef boost::unordered_map<CollisionObject*, DynamicAABBNode*> fcl::DynamicAABBTreeCollisionManager::DynamicAABBTable |
Definition at line 57 of file broadphase_dynamic_AABB_tree.h.
Definition at line 69 of file broadphase_dynamic_AABB_tree.h.
void fcl::DynamicAABBTreeCollisionManager::clear | ( | ) | [inline, virtual] |
clear the manager
Implements fcl::BroadPhaseCollisionManager.
Definition at line 106 of file broadphase_dynamic_AABB_tree.h.
void fcl::DynamicAABBTreeCollisionManager::collide | ( | CollisionObject * | obj, |
void * | cdata, | ||
CollisionCallBack | callback | ||
) | const [virtual] |
perform collision test between one object and all the objects belonging to the manager
Implements fcl::BroadPhaseCollisionManager.
Definition at line 739 of file broadphase_dynamic_AABB_tree.cpp.
void fcl::DynamicAABBTreeCollisionManager::collide | ( | void * | cdata, |
CollisionCallBack | callback | ||
) | const [virtual] |
perform collision test for the objects belonging to the manager (i.e., N^2 self collision)
Implements fcl::BroadPhaseCollisionManager.
Definition at line 787 of file broadphase_dynamic_AABB_tree.cpp.
void fcl::DynamicAABBTreeCollisionManager::collide | ( | BroadPhaseCollisionManager * | other_manager_, |
void * | cdata, | ||
CollisionCallBack | callback | ||
) | const [virtual] |
perform collision test with objects belonging to another manager
Implements fcl::BroadPhaseCollisionManager.
Definition at line 800 of file broadphase_dynamic_AABB_tree.cpp.
void fcl::DynamicAABBTreeCollisionManager::distance | ( | CollisionObject * | obj, |
void * | cdata, | ||
DistanceCallBack | callback | ||
) | const [virtual] |
perform distance computation between one object and all the objects belonging to the manager
Implements fcl::BroadPhaseCollisionManager.
Definition at line 762 of file broadphase_dynamic_AABB_tree.cpp.
void fcl::DynamicAABBTreeCollisionManager::distance | ( | void * | cdata, |
DistanceCallBack | callback | ||
) | const [virtual] |
perform distance test for the objects belonging to the manager (i.e., N^2 self distance)
Implements fcl::BroadPhaseCollisionManager.
Definition at line 793 of file broadphase_dynamic_AABB_tree.cpp.
void fcl::DynamicAABBTreeCollisionManager::distance | ( | BroadPhaseCollisionManager * | other_manager_, |
void * | cdata, | ||
DistanceCallBack | callback | ||
) | const [virtual] |
perform distance test with objects belonging to another manager
Implements fcl::BroadPhaseCollisionManager.
Definition at line 807 of file broadphase_dynamic_AABB_tree.cpp.
bool fcl::DynamicAABBTreeCollisionManager::empty | ( | ) | const [inline, virtual] |
whether the manager is empty
Implements fcl::BroadPhaseCollisionManager.
Definition at line 138 of file broadphase_dynamic_AABB_tree.h.
void fcl::DynamicAABBTreeCollisionManager::getObjects | ( | std::vector< CollisionObject * > & | objs | ) | const [inline, virtual] |
return the objects managed by the manager
Implements fcl::BroadPhaseCollisionManager.
Definition at line 113 of file broadphase_dynamic_AABB_tree.h.
const HierarchyTree<AABB>& fcl::DynamicAABBTreeCollisionManager::getTree | ( | ) | const [inline] |
Definition at line 149 of file broadphase_dynamic_AABB_tree.h.
void fcl::DynamicAABBTreeCollisionManager::registerObject | ( | CollisionObject * | obj | ) | [virtual] |
add one object to the manager
Implements fcl::BroadPhaseCollisionManager.
Definition at line 662 of file broadphase_dynamic_AABB_tree.cpp.
void fcl::DynamicAABBTreeCollisionManager::registerObjects | ( | const std::vector< CollisionObject * > & | other_objs | ) | [virtual] |
add objects to the manager
Reimplemented from fcl::BroadPhaseCollisionManager.
Definition at line 635 of file broadphase_dynamic_AABB_tree.cpp.
void fcl::DynamicAABBTreeCollisionManager::setup | ( | ) | [virtual] |
initialize the manager, related with the specific type of manager
Implements fcl::BroadPhaseCollisionManager.
Definition at line 675 of file broadphase_dynamic_AABB_tree.cpp.
size_t fcl::DynamicAABBTreeCollisionManager::size | ( | ) | const [inline, virtual] |
the number of objects managed by the manager
Implements fcl::BroadPhaseCollisionManager.
Definition at line 144 of file broadphase_dynamic_AABB_tree.h.
void fcl::DynamicAABBTreeCollisionManager::unregisterObject | ( | CollisionObject * | obj | ) | [virtual] |
remove one object from the manager
Implements fcl::BroadPhaseCollisionManager.
Definition at line 668 of file broadphase_dynamic_AABB_tree.cpp.
void fcl::DynamicAABBTreeCollisionManager::update | ( | ) | [virtual] |
update the condition of manager
Implements fcl::BroadPhaseCollisionManager.
Definition at line 699 of file broadphase_dynamic_AABB_tree.cpp.
void fcl::DynamicAABBTreeCollisionManager::update | ( | CollisionObject * | updated_obj | ) | [virtual] |
update the manager by explicitly given the object updated
Reimplemented from fcl::BroadPhaseCollisionManager.
Definition at line 726 of file broadphase_dynamic_AABB_tree.cpp.
void fcl::DynamicAABBTreeCollisionManager::update | ( | const std::vector< CollisionObject * > & | updated_objs | ) | [virtual] |
update the manager by explicitly given the set of objects update
Reimplemented from fcl::BroadPhaseCollisionManager.
Definition at line 732 of file broadphase_dynamic_AABB_tree.cpp.
void fcl::DynamicAABBTreeCollisionManager::update_ | ( | CollisionObject * | updated_obj | ) | [private] |
Definition at line 714 of file broadphase_dynamic_AABB_tree.cpp.
Definition at line 153 of file broadphase_dynamic_AABB_tree.h.
Definition at line 59 of file broadphase_dynamic_AABB_tree.h.
Definition at line 65 of file broadphase_dynamic_AABB_tree.h.
Definition at line 66 of file broadphase_dynamic_AABB_tree.h.
bool fcl::DynamicAABBTreeCollisionManager::setup_ [private] |
Definition at line 156 of file broadphase_dynamic_AABB_tree.h.
boost::unordered_map<CollisionObject*, DynamicAABBNode*> fcl::DynamicAABBTreeCollisionManager::table [private] |
Definition at line 154 of file broadphase_dynamic_AABB_tree.h.
Definition at line 60 of file broadphase_dynamic_AABB_tree.h.
Definition at line 63 of file broadphase_dynamic_AABB_tree.h.
Definition at line 61 of file broadphase_dynamic_AABB_tree.h.
Definition at line 62 of file broadphase_dynamic_AABB_tree.h.