Center at zero point, axis aligned box. More...
#include <geometric_shapes.h>
Public Member Functions | |
Box (FCL_REAL x, FCL_REAL y, FCL_REAL z) | |
Box (const Vec3f &side_) | |
Box () | |
void | computeLocalAABB () |
Compute AABB. | |
NODE_TYPE | getNodeType () const |
Get node type: a box. | |
Public Attributes | |
Vec3f | side |
box side length |
Center at zero point, axis aligned box.
Definition at line 75 of file geometric_shapes.h.
fcl::Box::Box | ( | FCL_REAL | x, |
FCL_REAL | y, | ||
FCL_REAL | z | ||
) | [inline] |
Definition at line 78 of file geometric_shapes.h.
fcl::Box::Box | ( | const Vec3f & | side_ | ) | [inline] |
Definition at line 82 of file geometric_shapes.h.
fcl::Box::Box | ( | ) | [inline] |
Definition at line 86 of file geometric_shapes.h.
void fcl::Box::computeLocalAABB | ( | ) | [virtual] |
Compute AABB.
Implements fcl::CollisionGeometry.
Definition at line 133 of file geometric_shapes.cpp.
NODE_TYPE fcl::Box::getNodeType | ( | ) | const [inline, virtual] |
Get node type: a box.
Reimplemented from fcl::CollisionGeometry.
Definition at line 95 of file geometric_shapes.h.
box side length
Definition at line 89 of file geometric_shapes.h.