inverse() const | NewPose2D | [inline] |
NewPose2D() | NewPose2D | [inline] |
NewPose2D(const double &x, const double &y, const double &theta) | NewPose2D | [inline] |
operator*(const NewPose2D &pose) const | NewPose2D | [inline] |
print() | NewPose2D | [inline] |
rotation | NewPose2D | |
translation | NewPose2D |