00001 /* 00002 * Software License Agreement (BSD License) 00003 * 00004 * Copyright (c) 2010, Willow Garage, Inc. 00005 * All rights reserved. 00006 * 00007 * Redistribution and use in source and binary forms, with or without 00008 * modification, are permitted provided that the following conditions 00009 * are met: 00010 * 00011 * * Redistributions of source code must retain the above copyright 00012 * notice, this list of conditions and the following disclaimer. 00013 * * Redistributions in binary form must reproduce the above 00014 * copyright notice, this list of conditions and the following 00015 * disclaimer in the documentation and/or other materials provided 00016 * with the distribution. 00017 * * Neither the name of Willow Garage, Inc. nor the names of its 00018 * contributors may be used to endorse or promote products derived 00019 * from this software without specific prior written permission. 00020 * 00021 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00022 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00023 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 00024 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 00025 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 00026 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 00027 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00028 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00029 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 00030 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 00031 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00032 * POSSIBILITY OF SUCH DAMAGE. 00033 * 00034 */ 00035 00036 /* \author Bastian Steder */ 00037 00038 namespace pcl { 00039 00040 template <typename FeatureType> 00041 inline void ObjectModel::freeFeatureListMemory(std::vector<std::vector<FeatureType*>*>& feature_list) 00042 { 00043 for (unsigned int i=0; i<feature_list.size(); ++i) 00044 { 00045 std::vector<FeatureType*>& features = *feature_list[i]; 00046 for (unsigned int j=0; j<features.size(); ++j) 00047 { 00048 delete features[j]; 00049 } 00050 delete &features; 00051 } 00052 feature_list.clear(); 00053 } 00054 00055 inline int ObjectModel::getClosestValidationPointViewIdx(const Eigen::Affine3f& pose) const 00056 { 00057 Eigen::Vector3f direction1 = (pose.translation() - center_).normalized(); 00058 float best_cos_angle = -1.0f; 00059 int closest_idx = -1; 00060 for (unsigned int i=0; i<views_for_validation_points_.size(); ++i) 00061 { 00062 Eigen::Vector3f direction2 = (views_for_validation_points_[i].getTransformationToWorldSystem().translation() - center_).normalized(); 00063 float cos_angle = direction1.dot(direction2); 00064 if (cos_angle > best_cos_angle) 00065 { 00066 best_cos_angle = cos_angle; 00067 closest_idx = i; 00068 } 00069 } 00070 return closest_idx; 00071 } 00072 00073 00074 00075 } // namespace end