btVehicleRaycaster is provides interface for between vehicle simulation and raycasting More...
#include <btVehicleRaycaster.h>
Classes | |
struct | btVehicleRaycasterResult |
Public Member Functions | |
virtual void * | castRay (const btVector3 &from, const btVector3 &to, btVehicleRaycasterResult &result)=0 |
virtual | ~btVehicleRaycaster () |
btVehicleRaycaster is provides interface for between vehicle simulation and raycasting
Definition at line 17 of file btVehicleRaycaster.h.
virtual btVehicleRaycaster::~btVehicleRaycaster | ( | ) | [inline, virtual] |
Definition at line 19 of file btVehicleRaycaster.h.
virtual void* btVehicleRaycaster::castRay | ( | const btVector3 & | from, |
const btVector3 & | to, | ||
btVehicleRaycasterResult & | result | ||
) | [pure virtual] |
Implemented in btDefaultVehicleRaycaster.