Public Attributes
btCollisionObjectFloatData Struct Reference

do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More...

#include <btCollisionObject.h>

List of all members.

Public Attributes

int m_activationState1
btVector3FloatData m_anisotropicFriction
void * m_broadphaseHandle
float m_ccdMotionThreshold
float m_ccdSweptSphereRadius
int m_checkCollideWith
int m_collisionFlags
void * m_collisionShape
int m_companionId
float m_contactProcessingThreshold
float m_deactivationTime
float m_friction
int m_hasAnisotropicFriction
float m_hitFraction
int m_internalType
btVector3FloatData m_interpolationAngularVelocity
btVector3FloatData m_interpolationLinearVelocity
btTransformFloatData m_interpolationWorldTransform
int m_islandTag1
char * m_name
float m_restitution
btCollisionShapeDatam_rootCollisionShape
btTransformFloatData m_worldTransform

Detailed Description

do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64

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Member Data Documentation

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The documentation for this struct was generated from the following file:
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Author(s): Erwin Coumans, ROS package maintained by Tully Foote
autogenerated on Wed Oct 31 2012 07:54:32