#include <btMotionState.h>
Public Member Functions | |
virtual void | getWorldTransform (btTransform &worldTrans) const =0 |
virtual void | setWorldTransform (const btTransform &worldTrans)=0 |
virtual | ~btMotionState () |
The btMotionState interface class allows the dynamics world to synchronize and interpolate the updated world transforms with graphics For optimizations, potentially only moving objects get synchronized (using setWorldPosition/setWorldOrientation)
Definition at line 23 of file btMotionState.h.
virtual btMotionState::~btMotionState | ( | ) | [inline, virtual] |
Definition at line 27 of file btMotionState.h.
virtual void btMotionState::getWorldTransform | ( | btTransform & | worldTrans | ) | const [pure virtual] |
Implemented in btDefaultMotionState.
virtual void btMotionState::setWorldTransform | ( | const btTransform & | worldTrans | ) | [pure virtual] |
Implemented in btDefaultMotionState.