The btBU_Simplex1to4 implements tetrahedron, triangle, line, vertex collision shapes. In most cases it is better to use btConvexHullShape instead. More...
#include <btTetrahedronShape.h>

Public Member Functions | |
| void | addVertex (const btVector3 &pt) |
| btBU_Simplex1to4 () | |
| btBU_Simplex1to4 (const btVector3 &pt0) | |
| btBU_Simplex1to4 (const btVector3 &pt0, const btVector3 &pt1) | |
| btBU_Simplex1to4 (const btVector3 &pt0, const btVector3 &pt1, const btVector3 &pt2) | |
| btBU_Simplex1to4 (const btVector3 &pt0, const btVector3 &pt1, const btVector3 &pt2, const btVector3 &pt3) | |
| virtual void | getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const |
| getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version | |
| virtual void | getEdge (int i, btVector3 &pa, btVector3 &pb) const |
| virtual int | getIndex (int i) const |
| virtual const char * | getName () const |
| getName is for debugging | |
| virtual int | getNumEdges () const |
| virtual int | getNumPlanes () const |
| virtual int | getNumVertices () const |
| virtual void | getPlane (btVector3 &planeNormal, btVector3 &planeSupport, int i) const |
| virtual void | getVertex (int i, btVector3 &vtx) const |
| virtual bool | isInside (const btVector3 &pt, btScalar tolerance) const |
| void | reset () |
Protected Attributes | |
| int | m_numVertices |
| btVector3 | m_vertices [4] |
The btBU_Simplex1to4 implements tetrahedron, triangle, line, vertex collision shapes. In most cases it is better to use btConvexHullShape instead.
Definition at line 25 of file btTetrahedronShape.h.
| btBU_Simplex1to4::btBU_Simplex1to4 | ( | const btVector3 & | pt0 | ) |
| btBU_Simplex1to4::btBU_Simplex1to4 | ( | const btVector3 & | pt0, |
| const btVector3 & | pt1 | ||
| ) |
| btBU_Simplex1to4::btBU_Simplex1to4 | ( | const btVector3 & | pt0, |
| const btVector3 & | pt1, | ||
| const btVector3 & | pt2 | ||
| ) |
| btBU_Simplex1to4::btBU_Simplex1to4 | ( | const btVector3 & | pt0, |
| const btVector3 & | pt1, | ||
| const btVector3 & | pt2, | ||
| const btVector3 & | pt3 | ||
| ) |
| void btBU_Simplex1to4::addVertex | ( | const btVector3 & | pt | ) |
| virtual void btBU_Simplex1to4::getAabb | ( | const btTransform & | t, |
| btVector3 & | aabbMin, | ||
| btVector3 & | aabbMax | ||
| ) | const [virtual] |
getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
Reimplemented from btPolyhedralConvexAabbCachingShape.
| virtual void btBU_Simplex1to4::getEdge | ( | int | i, |
| btVector3 & | pa, | ||
| btVector3 & | pb | ||
| ) | const [virtual] |
Implements btPolyhedralConvexShape.
| virtual int btBU_Simplex1to4::getIndex | ( | int | i | ) | const [virtual] |
| virtual const char* btBU_Simplex1to4::getName | ( | ) | const [inline, virtual] |
getName is for debugging
Definition at line 70 of file btTetrahedronShape.h.
| virtual int btBU_Simplex1to4::getNumEdges | ( | ) | const [virtual] |
Implements btPolyhedralConvexShape.
| virtual int btBU_Simplex1to4::getNumPlanes | ( | ) | const [virtual] |
Implements btPolyhedralConvexShape.
| virtual int btBU_Simplex1to4::getNumVertices | ( | ) | const [virtual] |
Implements btPolyhedralConvexShape.
| virtual void btBU_Simplex1to4::getPlane | ( | btVector3 & | planeNormal, |
| btVector3 & | planeSupport, | ||
| int | i | ||
| ) | const [virtual] |
Implements btPolyhedralConvexShape.
| virtual void btBU_Simplex1to4::getVertex | ( | int | i, |
| btVector3 & | vtx | ||
| ) | const [virtual] |
Implements btPolyhedralConvexShape.
| virtual bool btBU_Simplex1to4::isInside | ( | const btVector3 & | pt, |
| btScalar | tolerance | ||
| ) | const [virtual] |
Implements btPolyhedralConvexShape.
| void btBU_Simplex1to4::reset | ( | ) | [inline] |
Definition at line 41 of file btTetrahedronShape.h.
int btBU_Simplex1to4::m_numVertices [protected] |
Definition at line 29 of file btTetrahedronShape.h.
btVector3 btBU_Simplex1to4::m_vertices[4] [protected] |
Definition at line 30 of file btTetrahedronShape.h.