btTriangleMeshShape.h
Go to the documentation of this file.
00001 /*
00002 Bullet Continuous Collision Detection and Physics Library
00003 Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org
00004 
00005 This software is provided 'as-is', without any express or implied warranty.
00006 In no event will the authors be held liable for any damages arising from the use of this software.
00007 Permission is granted to anyone to use this software for any purpose, 
00008 including commercial applications, and to alter it and redistribute it freely, 
00009 subject to the following restrictions:
00010 
00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
00013 3. This notice may not be removed or altered from any source distribution.
00014 */
00015 
00016 #ifndef BT_TRIANGLE_MESH_SHAPE_H
00017 #define BT_TRIANGLE_MESH_SHAPE_H
00018 
00019 #include "btConcaveShape.h"
00020 #include "btStridingMeshInterface.h"
00021 
00022 
00024 class btTriangleMeshShape : public btConcaveShape
00025 {
00026 protected:
00027         btVector3       m_localAabbMin;
00028         btVector3       m_localAabbMax;
00029         btStridingMeshInterface* m_meshInterface;
00030 
00033         btTriangleMeshShape(btStridingMeshInterface* meshInterface);
00034 
00035 public:
00036 
00037         virtual ~btTriangleMeshShape();
00038 
00039         virtual btVector3 localGetSupportingVertex(const btVector3& vec) const;
00040 
00041         virtual btVector3       localGetSupportingVertexWithoutMargin(const btVector3& vec)const
00042         {
00043                 btAssert(0);
00044                 return localGetSupportingVertex(vec);
00045         }
00046 
00047         void    recalcLocalAabb();
00048 
00049         virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
00050 
00051         virtual void    processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
00052 
00053         virtual void    calculateLocalInertia(btScalar mass,btVector3& inertia) const;
00054 
00055         virtual void    setLocalScaling(const btVector3& scaling);
00056         virtual const btVector3& getLocalScaling() const;
00057         
00058         btStridingMeshInterface* getMeshInterface()
00059         {
00060                 return m_meshInterface;
00061         }
00062 
00063         const btStridingMeshInterface* getMeshInterface() const
00064         {
00065                 return m_meshInterface;
00066         }
00067 
00068         const btVector3& getLocalAabbMin() const
00069         {
00070                 return m_localAabbMin;
00071         }
00072         const btVector3& getLocalAabbMax() const
00073         {
00074                 return m_localAabbMax;
00075         }
00076 
00077 
00078 
00079         //debugging
00080         virtual const char*     getName()const {return "TRIANGLEMESH";}
00081 
00082         
00083 
00084 };
00085 
00086 
00087 
00088 
00089 #endif //BT_TRIANGLE_MESH_SHAPE_H
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines


bullet
Author(s): Erwin Coumans, ROS package maintained by Tully Foote
autogenerated on Wed Oct 31 2012 07:54:31