btPointCollector.h
Go to the documentation of this file.
00001 /*
00002 Bullet Continuous Collision Detection and Physics Library
00003 Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
00004 
00005 This software is provided 'as-is', without any express or implied warranty.
00006 In no event will the authors be held liable for any damages arising from the use of this software.
00007 Permission is granted to anyone to use this software for any purpose, 
00008 including commercial applications, and to alter it and redistribute it freely, 
00009 subject to the following restrictions:
00010 
00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
00013 3. This notice may not be removed or altered from any source distribution.
00014 */
00015 
00016 #ifndef BT_POINT_COLLECTOR_H
00017 #define BT_POINT_COLLECTOR_H
00018 
00019 #include "btDiscreteCollisionDetectorInterface.h"
00020 
00021 
00022 
00023 struct btPointCollector : public btDiscreteCollisionDetectorInterface::Result
00024 {
00025         
00026         
00027         btVector3 m_normalOnBInWorld;
00028         btVector3 m_pointInWorld;
00029         btScalar        m_distance;//negative means penetration
00030 
00031         bool    m_hasResult;
00032 
00033         btPointCollector () 
00034                 : m_distance(btScalar(BT_LARGE_FLOAT)),m_hasResult(false)
00035         {
00036         }
00037 
00038         virtual void setShapeIdentifiersA(int partId0,int index0)
00039         {
00040                 (void)partId0;
00041                 (void)index0;
00042                         
00043         }
00044         virtual void setShapeIdentifiersB(int partId1,int index1)
00045         {
00046                 (void)partId1;
00047                 (void)index1;
00048         }
00049 
00050         virtual void addContactPoint(const btVector3& normalOnBInWorld,const btVector3& pointInWorld,btScalar depth)
00051         {
00052                 if (depth< m_distance)
00053                 {
00054                         m_hasResult = true;
00055                         m_normalOnBInWorld = normalOnBInWorld;
00056                         m_pointInWorld = pointInWorld;
00057                         //negative means penetration
00058                         m_distance = depth;
00059                 }
00060         }
00061 };
00062 
00063 #endif //BT_POINT_COLLECTOR_H
00064 
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines


bullet
Author(s): Erwin Coumans, ROS package maintained by Tully Foote
autogenerated on Wed Oct 31 2012 07:54:31