btContinuousConvexCollision.h
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00001 /*
00002 Bullet Continuous Collision Detection and Physics Library
00003 Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/
00004 
00005 This software is provided 'as-is', without any express or implied warranty.
00006 In no event will the authors be held liable for any damages arising from the use of this software.
00007 Permission is granted to anyone to use this software for any purpose, 
00008 including commercial applications, and to alter it and redistribute it freely, 
00009 subject to the following restrictions:
00010 
00011 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
00012 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
00013 3. This notice may not be removed or altered from any source distribution.
00014 */
00015 
00016 
00017 #ifndef BT_CONTINUOUS_COLLISION_CONVEX_CAST_H
00018 #define BT_CONTINUOUS_COLLISION_CONVEX_CAST_H
00019 
00020 #include "btConvexCast.h"
00021 #include "btSimplexSolverInterface.h"
00022 class btConvexPenetrationDepthSolver;
00023 class btConvexShape;
00024 class btStaticPlaneShape;
00025 
00030 class btContinuousConvexCollision : public btConvexCast
00031 {
00032         btSimplexSolverInterface* m_simplexSolver;
00033         btConvexPenetrationDepthSolver* m_penetrationDepthSolver;
00034         const btConvexShape*    m_convexA;
00035         //second object is either a convex or a plane (code sharing)
00036         const btConvexShape*    m_convexB1;
00037         const btStaticPlaneShape*       m_planeShape;
00038 
00039         void computeClosestPoints( const btTransform& transA, const btTransform& transB,struct btPointCollector& pointCollector);
00040 
00041 public:
00042 
00043         btContinuousConvexCollision (const btConvexShape*       shapeA,const btConvexShape*     shapeB ,btSimplexSolverInterface* simplexSolver,btConvexPenetrationDepthSolver* penetrationDepthSolver);
00044 
00045         btContinuousConvexCollision(const btConvexShape*        shapeA,const btStaticPlaneShape*        plane );
00046 
00047         virtual bool    calcTimeOfImpact(
00048                                 const btTransform& fromA,
00049                                 const btTransform& toA,
00050                                 const btTransform& fromB,
00051                                 const btTransform& toB,
00052                                 CastResult& result);
00053 
00054 
00055 };
00056 
00057 
00058 #endif //BT_CONTINUOUS_COLLISION_CONVEX_CAST_H
00059 
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bullet
Author(s): Erwin Coumans, ROS package maintained by Tully Foote
autogenerated on Wed Oct 31 2012 07:54:31