Functions
btContactConstraint.h File Reference
#include "LinearMath/btVector3.h"
#include "btJacobianEntry.h"
#include "btTypedConstraint.h"
#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
Include dependency graph for btContactConstraint.h:
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Functions

 ATTRIBUTE_ALIGNED16 (class) btContactConstraint
 btContactConstraint can be automatically created to solve contact constraints using the unified btTypedConstraint interface
void resolveSingleBilateral (btRigidBody &body1, const btVector3 &pos1, btRigidBody &body2, const btVector3 &pos2, btScalar distance, const btVector3 &normal, btScalar &impulse, btScalar timeStep)
 resolveSingleBilateral is an obsolete methods used for vehicle friction between two dynamic objects
btScalar resolveSingleCollision (btRigidBody *body1, class btCollisionObject *colObj2, const btVector3 &contactPositionWorld, const btVector3 &contactNormalOnB, const struct btContactSolverInfo &solverInfo, btScalar distance)
 very basic collision resolution without friction

Function Documentation

ATTRIBUTE_ALIGNED16 ( class  )

btContactConstraint can be automatically created to solve contact constraints using the unified btTypedConstraint interface

obsolete methods

Definition at line 25 of file btContactConstraint.h.

void resolveSingleBilateral ( btRigidBody body1,
const btVector3 &  pos1,
btRigidBody body2,
const btVector3 &  pos2,
btScalar  distance,
const btVector3 &  normal,
btScalar impulse,
btScalar  timeStep 
)

resolveSingleBilateral is an obsolete methods used for vehicle friction between two dynamic objects

btScalar resolveSingleCollision ( btRigidBody body1,
class btCollisionObject *  colObj2,
const btVector3 &  contactPositionWorld,
const btVector3 &  contactNormalOnB,
const struct btContactSolverInfo solverInfo,
btScalar  distance 
)

very basic collision resolution without friction

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Author(s): Erwin Coumans, ROS package maintained by Tully Foote
autogenerated on Wed Oct 31 2012 07:54:31