Input event class. More...
#include <GLEvent.h>
Classes | |
struct | Exposure |
struct | Motion |
Public Attributes | |
Exposure | expose |
> Mouse position in pixels if event is of type TMGL_Motion | |
Input | input |
> Type of input event (defined in GLInput.h) | |
Motion | motion |
> Key- or mouse constant (defined in GLInput.h) | |
Type | type |