Classes | Namespaces | Functions
msg.h File Reference
#include "../common/types.h"
#include "../common/consts.h"
#include "../compiler/compiler.h"
#include <vector>
#include <string>
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Classes

class  Aseba::ArrayAccessOutOfBounds
 Exception: an array acces attempted to read past memory. More...
class  Aseba::BootloaderAck
 Message for bootloader: acknowledge, with optional error code. More...
class  Aseba::BootloaderDataRead
 Message for bootloader: data from the flash. More...
class  Aseba::BootloaderDescription
 Message for bootloader: description of the flash memory layout. More...
class  Aseba::BootloaderPageDataWrite
 Message for bootloader: data for flash. More...
class  Aseba::BootloaderReadPage
 Message for bootloader: read a page of flash. More...
class  Aseba::BootloaderReset
 Message for bootloader: reset node. More...
class  Aseba::BootloaderWritePage
 Message for bootloader: write a page of flash. More...
class  Aseba::BreakpointClear
 Clear a breakpoint on a node. More...
class  Aseba::BreakpointClearAll
 Clear all breakpoints on a node. More...
class  Aseba::BreakpointSet
 Set a breakpoint on a node. More...
class  Aseba::BreakpointSetResult
 A breakpoint has been set. More...
class  Aseba::CmdMessage
 Commands messages talk to a specific node. More...
class  Aseba::Description
 Description of a node, local events and native functions are omitted and further received by other messages. More...
class  Aseba::Disconnected
 A node has disconnected from the network. More...
class  Aseba::DivisionByZero
 Exception: division by zero. More...
class  Aseba::EventExecutionKilled
 Exception: an event execution was killed by a new event. More...
class  Aseba::ExecutionStateChanged
 The Program Counter or the flags have changed. More...
class  Aseba::GetDescription
 Request nodes to send their description. More...
class  Aseba::GetExecutionState
 Request the current execution state of a node. More...
class  Aseba::GetVariables
 Read some variables from a node. More...
class  Aseba::LocalEventDescription
 Description of a local event available on a node, the description of the node itself must have been sent first. More...
class  Aseba::Message
 Parent class of any message exchanged over the network. More...
class  Aseba::NamedVariableDescription
 Description of a named variable available on a node, the description of the node itself must have been sent first. More...
class  Aseba::NativeFunctionDescription
 Description of a native function available on a node, the description of the node itself must have been sent first. More...
class  Aseba::NodeSpecificError
 A node as produced an error specific to it. More...
class  Aseba::Pause
 Pause a node. More...
class  Aseba::Reboot
 Reboot a node, useful to go into its bootloader, if present. More...
class  Aseba::Reset
 Reset a node. More...
class  Aseba::Run
 Run a node. More...
class  Aseba::SetBytecode
 Upload bytecode to a node. More...
class  Aseba::SetVariables
 Set some variables on a node. More...
class  Aseba::Sleep
class  Aseba::Step
 Step a node. More...
class  Aseba::Stop
 Stop a node. More...
class  Aseba::UserMessage
 Any message sent by a script on a node. More...
class  Aseba::Variables
 Content of some variables. More...
class  Aseba::WriteBytecode
 Save the current bytecode of a node. More...

Namespaces

namespace  Aseba
namespace  Dashel

Functions

void Aseba::sendBytecode (Dashel::Stream *stream, uint16 dest, const std::vector< uint16 > &bytecode)
 Call the SetBytecode multiple time in order to send all the bytecode.
void Aseba::sendBytecode (std::vector< Message * > &messagesVector, uint16 dest, const std::vector< uint16 > &bytecode)
 Call the SetBytecode multiple time in order to send all the bytecode.


aseba
Author(s): Stéphane Magnenat
autogenerated on Thu Jan 2 2014 11:17:17