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#include "tabletop_collision_map_processing/collision_map_interface.h"#include <tf/transform_datatypes.h>#include <std_srvs/Empty.h>#include <arm_navigation_msgs/CollisionObject.h>#include <arm_navigation_msgs/AttachedCollisionObject.h>#include <object_manipulation_msgs/FindClusterBoundingBox.h>#include <object_manipulation_msgs/FindClusterBoundingBox2.h>#include <household_objects_database_msgs/DatabaseModelPose.h>#include <household_objects_database_msgs/GetModelMesh.h>#include <object_manipulator/tools/msg_helpers.h>
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Namespaces | |
| namespace | tabletop_collision_map_processing |
Variables | |
| static const std::string | tabletop_collision_map_processing::CLUSTER_BOUNDING_BOX2_NAME = "find_cluster_bounding_box2" |
| static const std::string | tabletop_collision_map_processing::CLUSTER_BOUNDING_BOX_NAME = "find_cluster_bounding_box" |