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Box() | objtree::Box | [inline] |
Box(float x, float y, float z, float w, float h, float d) | objtree::Box | [inline] |
d | objtree::Box | |
h | objtree::Box | |
init(float x, float y, float z, float w, float h, float d) | objtree::Box | [inline] |
operator==(const Box &box) | objtree::Box | [inline] |
w | objtree::Box | |
x | objtree::Box | |
y | objtree::Box | |
z | objtree::Box |