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rviz_interaction_tools::MeshObject Member List
This is the complete list of members for
rviz_interaction_tools::MeshObject
, including all inherited members.
clear
()
rviz_interaction_tools::MeshObject
entity_
rviz_interaction_tools::MeshObject
[private]
getEntity
()
rviz_interaction_tools::MeshObject
[inline]
loadMesh
(std::string name, const arm_navigation_msgs::Shape &mesh)
rviz_interaction_tools::MeshObject
loadMesh
(std::string name, const std::vector< Point > &vertices, const std::vector< unsigned > triangles=std::vector< unsigned >())
rviz_interaction_tools::MeshObject
loadPoints
(std::string name, const std::vector< geometry_msgs::Point32 > &points)
rviz_interaction_tools::MeshObject
mesh_ptr_
rviz_interaction_tools::MeshObject
[private]
MeshObject
(Ogre::SceneManager *scene_manager, Ogre::SceneNode *scene_root)
rviz_interaction_tools::MeshObject
MeshObject
(const MeshObject &)
rviz_interaction_tools::MeshObject
[private]
operator=
(const MeshObject &)
rviz_interaction_tools::MeshObject
[private]
scene_manager_
rviz_interaction_tools::MeshObject
[private]
scene_node_
rviz_interaction_tools::MeshObject
[private]
scene_root_
rviz_interaction_tools::MeshObject
[private]
setMaterialName
(std::string name)
rviz_interaction_tools::MeshObject
setPose
(const geometry_msgs::Pose &pose)
rviz_interaction_tools::MeshObject
setVisible
(bool visible)
rviz_interaction_tools::MeshObject
~MeshObject
()
rviz_interaction_tools::MeshObject
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rviz_interaction_tools
Author(s): David Gossow
autogenerated on Fri Mar 1 17:34:36 2013