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#include "image_display.h"
#include "rviz/display.h"
#include "rviz/properties/forwards.h"
#include "rviz/image/ros_image_texture.h"
#include <OGRE/OgreMaterial.h>
#include <OGRE/OgreRenderTargetListener.h>
#include <message_filters/subscriber.h>
#include <tf/message_filter.h>
#include "rviz/visualization_manager.h"
#include "rviz/render_panel.h"
#include "rviz/properties/property.h"
#include "rviz/properties/property_manager.h"
#include "rviz/window_manager_interface.h"
#include "rviz/frame_manager.h"
#include "rviz/validate_floats.h"
#include <tf/transform_listener.h>
#include <boost/bind.hpp>
#include <ogre_tools/axes.h>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreSceneManager.h>
#include <OGRE/OgreRectangle2D.h>
#include <OGRE/OgreMaterialManager.h>
#include <OGRE/OgreTextureManager.h>
#include <OGRE/OgreViewport.h>
#include <OGRE/OgreRenderWindow.h>
#include <OGRE/OgreManualObject.h>
#include <OGRE/OgreRoot.h>
#include <OGRE/OgreRenderSystem.h>
#include <wx/frame.h>
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Namespaces | |
namespace | rviz |