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#include <hardware_interface.h>
Public Member Functions | |
Projector (DigitalOut &A, DigitalOut &B, DigitalOut &I, DigitalOut &M, DigitalOut &L0, DigitalOut &L1) | |
Public Attributes | |
ProjectorCommand | command_ |
std::string | name_ |
ProjectorState | state_ |
The PR2 has a textured-light projector for better stereo imaging. While this textured light improves the quality of 3D reconstruction from stereo images, it is not desirable to have the projector running for other imagers on PR2. The PR2's projector has a complicated system of controlling its state based on several external triggers.
The projector exposes its interface in two separate ways:
The ProjectorCommand class allows the projector board to be configured for a variety of operational modes.
The ProjectorState class reports on the current status of the projector board.
Definition at line 310 of file hardware_interface.h.
pr2_hardware_interface::Projector::Projector | ( | DigitalOut & | A, | |
DigitalOut & | B, | |||
DigitalOut & | I, | |||
DigitalOut & | M, | |||
DigitalOut & | L0, | |||
DigitalOut & | L1 | |||
) | [inline] |
Definition at line 313 of file hardware_interface.h.
Definition at line 316 of file hardware_interface.h.
std::string pr2_hardware_interface::Projector::name_ |
Definition at line 314 of file hardware_interface.h.
Definition at line 315 of file hardware_interface.h.