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attached_body_model_ | planning_models::KinematicState::AttachedBodyState | [private] |
AttachedBodyState(const KinematicModel::AttachedBodyModel *abm, const LinkState *parent_link_state) | planning_models::KinematicState::AttachedBodyState | |
computeTransform(void) | planning_models::KinematicState::AttachedBodyState | |
getAttachedBodyModel() const | planning_models::KinematicState::AttachedBodyState | [inline] |
getAttachedLinkName() const | planning_models::KinematicState::AttachedBodyState | [inline] |
getGlobalCollisionBodyTransforms() const | planning_models::KinematicState::AttachedBodyState | [inline] |
getName() const | planning_models::KinematicState::AttachedBodyState | [inline] |
global_collision_body_transforms_ | planning_models::KinematicState::AttachedBodyState | [private] |
parent_link_state_ | planning_models::KinematicState::AttachedBodyState | [private] |
~AttachedBodyState() | planning_models::KinematicState::AttachedBodyState | [inline] |