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data | KDL::RotationalInertia | |
operator*(double a, const RotationalInertia &I) | KDL::RotationalInertia | [friend] |
operator*(const KDL::Vector &omega) const | KDL::RotationalInertia | |
operator*(double a, const RigidBodyInertia &I) | KDL::RotationalInertia | [friend] |
operator*(const RigidBodyInertia &I, const Twist &t) | KDL::RotationalInertia | [friend] |
operator*(const Frame &T, const RigidBodyInertia &I) | KDL::RotationalInertia | [friend] |
operator*(const Rotation &R, const RigidBodyInertia &I) | KDL::RotationalInertia | [friend] |
operator+(const RotationalInertia &Ia, const RotationalInertia &Ib) | KDL::RotationalInertia | [friend] |
operator+(const RigidBodyInertia &Ia, const RigidBodyInertia &Ib) | KDL::RotationalInertia | [friend] |
RigidBodyInertia class | KDL::RotationalInertia | [friend] |
RotationalInertia(double Ixx=0, double Iyy=0, double Izz=0, double Ixy=0, double Ixz=0, double Iyz=0) | KDL::RotationalInertia | [explicit] |
Zero() | KDL::RotationalInertia | [inline, static] |
~RotationalInertia() | KDL::RotationalInertia |