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#include "stl_loader.h"
#include <OGRE/OgreVector3.h>
#include <OGRE/OgreMesh.h>
#include <vector>
#include <stdint.h>
#include <ros/console.h>
#include <OGRE/OgreManualObject.h>
Go to the source code of this file.
Namespaces | |
namespace | ogre_tools |
Functions | |
void | ogre_tools::calculateUV (const Ogre::Vector3 &vec, float &u, float &v) |