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Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
ogre_tools::ArrowAn arrow object
ogre_tools::AxesAn object that displays a set of X/Y/Z axes, with X=Red, Y=Green, Z=Blue
ogre_tools::BillboardLineAn object that displays a multi-segment line strip rendered as billboards
ogre_tools::CameraBaseGeneric interface for a camera
ogre_tools::FPSCameraA first-person camera, controlled by yaw, pitch, and position
FPSSetFromOrbit
ogre_tools::GridDisplays a grid of cells, drawn with lines
ogre_tools::MovableText
MyFrame
ogre_tools::ObjectBase class for visible objects, providing a minimal generic interface
ogre_tools::OrbitCameraAn orbital camera, controlled by yaw, pitch, distance, and focal point
OrbitSetFromFPS
ogre_tools::OrthoCamera
ogre_tools::PointCloud::PointRepresentation of a point, with x/y/z position and r/g/b color
ogre_tools::PointCloudA visual representation of a set of points
ogre_tools::PointCloudRenderable
ogre_tools::Shape
ogre_tools::STLLoader
TestEnvironment
ogre_tools::STLLoader::Triangle
ogre_tools::wxOgreRenderWindow
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ogre_tools
Author(s): Josh Faust
autogenerated on Sat Mar 2 14:15:32 2013