RendererWidget Member List
This is the complete list of members for
RendererWidget, including all inherited members.
addRenderer(AbstractRenderer *_renderer) | RendererWidget | [inline] |
initializeGL() | RendererWidget | [protected, virtual] |
m_GLdefaultDepth | RendererWidget | [protected] |
m_laserPoseTheta | RendererWidget | [protected] |
m_laserPoseX | RendererWidget | [protected] |
m_laserPoseY | RendererWidget | [protected] |
m_lastMousePosition | RendererWidget | [protected] |
m_lastMousePressPosition | RendererWidget | [protected] |
m_offsetX | RendererWidget | [protected] |
m_offsetY | RendererWidget | [protected] |
m_offsetZ | RendererWidget | [protected] |
m_renderObject | RendererWidget | [protected] |
m_rotationX | RendererWidget | [protected] |
m_rotationY | RendererWidget | [protected] |
m_rotationZ | RendererWidget | [protected] |
m_scale | RendererWidget | [protected] |
makeSnapshot(const char *_filename) | RendererWidget | [slot] |
mouseMovedGL(int button, int x1, int y1, int x2, int y2) | RendererWidget | [signal] |
mouseMoveEvent(QMouseEvent *_event) | RendererWidget | [protected, virtual] |
mousePressedGL(int button, int x, int y) | RendererWidget | [signal] |
mousePressEvent(QMouseEvent *_event) | RendererWidget | [protected, virtual] |
mouseReleaseEvent(QMouseEvent *_event) | RendererWidget | [protected, virtual] |
paintGL() | RendererWidget | [protected, virtual] |
removeRenderer(AbstractRenderer *_renderer) | RendererWidget | [inline] |
RendererWidget(QWidget *_parent=0) | RendererWidget | |
resizeGL(int _width, int _height) | RendererWidget | [protected, virtual] |
setLaserPose(float _x, float _y, float _theta=0) | RendererWidget | [slot] |
setOffset(float _x, float _y, float _z) | RendererWidget | [slot] |
setRotation(float _x, float _y, float _z) | RendererWidget | [slot] |
setScale(float _scale) | RendererWidget | [slot] |
unprojectCoordinates(GLdouble viewX, GLdouble viewY, GLdouble viewZ, GLdouble *worldX, GLdouble *worldY, GLdouble *worldZ) | RendererWidget | |
unprojectCoordinates(GLdouble viewX, GLdouble viewY, GLdouble *worldX, GLdouble *worldY, GLdouble *worldZ) | RendererWidget | |
wheelEvent(QWheelEvent *_event) | RendererWidget | [protected, virtual] |