#include "RendererWidget.h"
#include "RendererWidget.moc"
#include <geometry/point.h>
Go to the source code of this file.
Variables | |
static GLfloat | LightAmb [] = { 0.3f, 0.3f, 0.3f, 1.0f } |
static GLfloat | LightDif [] = { 0.6f, 0.6f, 0.6f, 1.0f } |
static GLfloat | LightPos [] = { 6.0f, 6.0f, 8.0f, 1.0f } |
GLfloat LightAmb[] = { 0.3f, 0.3f, 0.3f, 1.0f } [static] |
Definition at line 6 of file RendererWidget.cpp.
GLfloat LightDif[] = { 0.6f, 0.6f, 0.6f, 1.0f } [static] |
Definition at line 7 of file RendererWidget.cpp.
GLfloat LightPos[] = { 6.0f, 6.0f, 8.0f, 1.0f } [static] |
Definition at line 8 of file RendererWidget.cpp.