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collision_checking::Triangle3e Struct Reference

Simple triangle with 3 indices for points. More...

#include <primitive.h>

List of all members.

Public Member Functions

unsigned int & operator[] (int i)
unsigned int operator[] (int i) const
void set (unsigned int p1, unsigned int p2, unsigned int p3)
 Triangle3e (unsigned int p1, unsigned int p2, unsigned int p3)
 Triangle3e ()

Public Attributes

int geom_id
int sub_geom_id
unsigned int vids [3]

Detailed Description

Simple triangle with 3 indices for points.

Definition at line 47 of file primitive.h.


Constructor & Destructor Documentation

collision_checking::Triangle3e::Triangle3e (  )  [inline]

Definition at line 58 of file primitive.h.

collision_checking::Triangle3e::Triangle3e ( unsigned int  p1,
unsigned int  p2,
unsigned int  p3 
) [inline]

Definition at line 60 of file primitive.h.


Member Function Documentation

unsigned int& collision_checking::Triangle3e::operator[] ( int  i  )  [inline]

Definition at line 72 of file primitive.h.

unsigned int collision_checking::Triangle3e::operator[] ( int  i  )  const [inline]

Definition at line 70 of file primitive.h.

void collision_checking::Triangle3e::set ( unsigned int  p1,
unsigned int  p2,
unsigned int  p3 
) [inline]

Definition at line 65 of file primitive.h.


Member Data Documentation

Definition at line 51 of file primitive.h.

Definition at line 55 of file primitive.h.

Definition at line 49 of file primitive.h.


The documentation for this struct was generated from the following file:
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collision_checking
Author(s): Jia Pan, Dinesh Manocha (UNC, Chapel Hill)
autogenerated on Fri Mar 1 14:57:01 2013