collision_checking::CollisionMesh< BV > Member List
This is the complete list of members for
collision_checking::CollisionMesh< BV >, including all inherited members.
| aabb | collision_checking::CollisionGeom | |
| applyTransform(const btTransform &pose, bool refit=false, bool bottomup=true) | collision_checking::CollisionMesh< BV > | [inline, virtual] |
| ccd | collision_checking::CollisionGeom | |
| collide(CollisionGeom *other, int num_max_contacts=0) | collision_checking::CollisionMesh< BV > | [inline, virtual] |
| CollisionGeom() | collision_checking::CollisionGeom | [inline] |
| CollisionMesh() | collision_checking::CollisionMesh< BV > | [inline, private] |
| computeAABB() | collision_checking::CollisionMesh< BV > | [inline, virtual] |
| makeBox(double a, double b, double c) | collision_checking::CollisionMesh< BV > | [friend] |
| makeCylinder(double r, double h, unsigned int tot) | collision_checking::CollisionMesh< BV > | [friend] |
| makeMesh(const std::vector< Vec3f > &points, const std::vector< Triangle > &tri_indices) | collision_checking::CollisionMesh< BV > | [friend] |
| makeSphere(double r, unsigned int seg, unsigned int ring) | collision_checking::CollisionMesh< BV > | [friend] |
| model | collision_checking::CollisionMesh< BV > | |
| t1 | collision_checking::CollisionGeom | |
| t2 | collision_checking::CollisionGeom | |
| ~CollisionGeom() | collision_checking::CollisionGeom | [inline, virtual] |